Following Ben Eater's recommendation, I bought a couple of
these BB830 Solderless BreadBoard from Amazon
https://www.amazon.ca/dp/B0040Z4QN8?psc=1&ref=ppx_yo2ov_dt_b_product_details
The package contain a separate piece of metal, the same size as the board.
What is that piece for ?
"External ...
Search found 39 matches
- Tue Jul 04, 2023 6:35 pm
- Forum: Hardware
- Topic: newbie breadboard q - separate metal ground plane
- Replies: 3
- Views: 711
- Wed Jun 28, 2023 5:07 am
- Forum: General Discussions
- Topic: A bit off Topic - The computer of Apollo.
- Replies: 7
- Views: 12492
Re: A bit off Topic - The computer of Apollo.
Interesting that only 3-input-NOR gates were used to build the cpu.
The most efficient way ?
** NOR gates **
The most efficient way ?
** NOR gates **
- Wed Jun 28, 2023 4:42 am
- Forum: General Discussions
- Topic: A bit off Topic - The computer of Apollo.
- Replies: 7
- Views: 12492
Re: A bit off Topic - The computer of Apollo.
I've been "binging" on this Apollo stuff for the last few days.
That "34c3" video, is probably the best "cpu-computer-os" video I've ever seen. Great graphics and very "meaty" ("rapid fire" for sure ! (Heh, youtube slowdown 75% helps :) )
Covers everything from the hardware construction / design ...
That "34c3" video, is probably the best "cpu-computer-os" video I've ever seen. Great graphics and very "meaty" ("rapid fire" for sure ! (Heh, youtube slowdown 75% helps :) )
Covers everything from the hardware construction / design ...
- Thu Dec 20, 2018 5:56 pm
- Forum: General Discussions
- Topic: Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64
- Replies: 5
- Views: 2839
Re: Game Release: 8bit-Slicks Online Racer for Apple, Atari,
Tony,
Nice job with the game !
I tried it with Winvice (sadly .. no real C64 here .... yet ).
Heh, wondering if my logitech wheel / pedals will work with Winvice ? ... will have to try that.
I wonder how difficult it would be to add a lap timer ?
I'm thinking maybe a combination of sprite ...
Nice job with the game !
I tried it with Winvice (sadly .. no real C64 here .... yet ).
Heh, wondering if my logitech wheel / pedals will work with Winvice ? ... will have to try that.
I wonder how difficult it would be to add a lap timer ?
I'm thinking maybe a combination of sprite ...
- Thu Nov 08, 2018 5:39 pm
- Forum: Hardware
- Topic: TTL 6502 Here I come
- Replies: 558
- Views: 185029
Re: TTL 6502 Here I come
Lol, right after my previous post in this thread.
Senility / laziness is a terrible thing
Thanks.
Mike
Senility / laziness is a terrible thing
Thanks.
Mike
- Wed Nov 07, 2018 7:54 pm
- Forum: Hardware
- Topic: TTL 6502 Here I come
- Replies: 558
- Views: 185029
Re: TTL 6502 Here I come
Drass,
Did you post the logisim file(s) somewhere in this huge thread ?
If not, could you do so ?
I'm curious how your circuit compares to Warren's Microcoded CPU https://minnie.tuhs.org//Programs/UcodeCPU/index.html
Did you post the logisim file(s) somewhere in this huge thread ?
If not, could you do so ?
I'm curious how your circuit compares to Warren's Microcoded CPU https://minnie.tuhs.org//Programs/UcodeCPU/index.html
- Sun Sep 25, 2016 8:46 pm
- Forum: Hardware
- Topic: TTL 6502 Here I come
- Replies: 558
- Views: 185029
Re: TTL 6502 Here I come
Drass,
I would love to see your Logisim file.
One of the few examples of a microcoded CPU, and also in Logisim that I've found is this :
http://minnie.tuhs.org/Programs/UcodeCPU/index.html
I'm particularly interested in seeing your microcode hardware / strategy.
Mike
I would love to see your Logisim file.
One of the few examples of a microcoded CPU, and also in Logisim that I've found is this :
http://minnie.tuhs.org/Programs/UcodeCPU/index.html
I'm particularly interested in seeing your microcode hardware / strategy.
Mike
- Mon Mar 07, 2016 2:43 pm
- Forum: Emulation and Simulation
- Topic: (C64) SID AND CPU emulated in Javascript !
- Replies: 6
- Views: 2932
Re: (C64) SID AND CPU emulated in Javascript !
Indeed, JS engines are really impressive these days (and of course are running on fast CPUs themselves.)
I didn't mean a mix of hardware and software, just that to drive a SID you need to run a 6502 program, so this emulator, like all SID players I suppose, has to emulate the 6502. Including a ...
I didn't mean a mix of hardware and software, just that to drive a SID you need to run a 6502 program, so this emulator, like all SID players I suppose, has to emulate the 6502. Including a ...
- Mon Mar 07, 2016 1:48 pm
- Forum: Emulation and Simulation
- Topic: (C64) SID AND CPU emulated in Javascript !
- Replies: 6
- Views: 2932
Re: (C64) SID AND CPU emulated in Javascript !
If you mean an emulated CPU driving a real SID, I don't know if many people are doing that, but I guess it's possible (FPGA ?)
The above project is all software, no hw involved :)
It's amazing with our blazing CPU's that (formerly considered) "slow" Javascript and Web Browsers can do this kind of ...
The above project is all software, no hw involved :)
It's amazing with our blazing CPU's that (formerly considered) "slow" Javascript and Web Browsers can do this kind of ...
- Mon Mar 07, 2016 1:17 pm
- Forum: Emulation and Simulation
- Topic: (C64) SID AND CPU emulated in Javascript !
- Replies: 6
- Views: 2932
Re: (C64) SID AND CPU emulated in Javascript !
Some interesting comments in the source code :
//And now, the combined waveforms. The resid source simply uses 4kbyte 8bit
// samples from wavetable arrays, says these waveforms are mystic due to the
// analog behaviour.
//It's true, the analog things inside SID play a significant role in how ...
//And now, the combined waveforms. The resid source simply uses 4kbyte 8bit
// samples from wavetable arrays, says these waveforms are mystic due to the
// analog behaviour.
//It's true, the analog things inside SID play a significant role in how ...
- Mon Mar 07, 2016 1:09 pm
- Forum: Emulation and Simulation
- Topic: (C64) SID AND CPU emulated in Javascript !
- Replies: 6
- Views: 2932
(C64) SID AND CPU emulated in Javascript !
Mihály Horváth (Hermit), has recently (last month) released his JsSID emulation :
It will play *most* SID's but not the "real special / tricky ones ".
He's doing some interesting things in the code, to make a "~1 M / cycle" SID work while using a fraction of that cycle count.
Listen to it here ...
It will play *most* SID's but not the "real special / tricky ones ".
He's doing some interesting things in the code, to make a "~1 M / cycle" SID work while using a fraction of that cycle count.
Listen to it here ...
- Thu Mar 26, 2015 2:08 pm
- Forum: Programmable Logic
- Topic: vga simulator
- Replies: 1
- Views: 1201
Re: vga simulator
Well my first attempt to get some output (an 80 x 10 pixel bar at line 10) has failed so far.
I haven't bothered with any HDL yet, just trying to calculate and manually create an input text file ;)
So I just grabbed the source, as I'm not sure if it's my calcs or the program / input file that are ...
I haven't bothered with any HDL yet, just trying to calculate and manually create an input text file ;)
So I just grabbed the source, as I'm not sure if it's my calcs or the program / input file that are ...
- Thu Mar 26, 2015 11:53 am
- Forum: Programmable Logic
- Topic: vga simulator
- Replies: 1
- Views: 1201
vga simulator
Interesting, a couple of VGA simulators, both read an input file with the VGA signals, then render
the output.
Both using simple text files
One is windows based : (but source is there to compile for linux)
http://vgasim.sourceforge.net/index.php?option=com_content&view=article&id=46:welvgasim ...
the output.
Both using simple text files
One is windows based : (but source is there to compile for linux)
http://vgasim.sourceforge.net/index.php?option=com_content&view=article&id=46:welvgasim ...
- Fri Feb 13, 2015 1:21 pm
- Forum: Emulation and Simulation
- Topic: Winvice emulator behavior or standard C64 Basic ?
- Replies: 5
- Views: 1844
Re: Winvice emulator behavior or standard C64 Basic ?
Ya, about 80 seems to be the delay
5 poke 53281,0
6 for x=0to80 :next
7 rem *******
10 sys2212
5 poke 53281,0
6 for x=0to80 :next
7 rem *******
10 sys2212
- Fri Feb 13, 2015 1:05 pm
- Forum: Emulation and Simulation
- Topic: Winvice emulator behavior or standard C64 Basic ?
- Replies: 5
- Views: 1844
Re: Winvice emulator behavior or standard C64 Basic ?
Sounds logical.
If I change the code to :
LDA #$7F
STA $DC00
it works.
Eliminates the RETURN column.
But ... this could lead to a discussion of how the CIA ports work ;)
Assuming the Vice emulation is reasonably accurate.
What happens to the CIA when the $DC00 port is changed, as far as ...
If I change the code to :
LDA #$7F
STA $DC00
it works.
Eliminates the RETURN column.
But ... this could lead to a discussion of how the CIA ports work ;)
Assuming the Vice emulation is reasonably accurate.
What happens to the CIA when the $DC00 port is changed, as far as ...