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PostPosted: Mon Dec 19, 2016 8:00 pm 
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Joined: Wed May 20, 2009 1:06 pm
Posts: 491
BigEd wrote:
Relatively often we see a 65xx system with more than 64k of RAM - sometimes an '816 system, sometimes an '02 system with memory banking or paging.

But here's a discussion question: what to do with a large memory model? What's the killer app, or the driver, or the useful-thing-to-do, with lots of memory?

Interesting to hear both about actual things-that-have-been-done, and things-that-might-be-done.


The Gamecube used a spinning disc because it was always accessing the disc.

At work we are using a humidity data logger that uses an SD card.

Bluetooth uses a stack so you would need lots of memory to use Bluetooth if that were a possibility.

Flight Simulator by Microsoft used a disk drive so a ram or rom based system like a GPS could reside in RAM.

Interesting that Simon's basic actually took away from memory so that the extra commands could reside in memory.

I wrote programs that ran out of string memory from regular CBM basic. It is frustrating to write a program only to run out of memory. One of the popular apps on my cell phone is 50 megabytes in size so in terms of computing power, more is better.

I have an updated cell phone that can handle a lot more texts from the previous model. The old cell phone use to stall when we had around 7 to 8 thousand text messages and the newer model seems to flow seamlessly between messages.

The reality is that people need terabyte hard drives because of video now a days and they keep getting larger and larger.

If you were to compete by building a 65XX system compared to the PC or cell phone, you would need a lot more in terms of resources. The real question is, "What are you going to put on the bus of that CPU to use it?"


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