I was watching a few Youtube videos this morning because I was *super* bored for like an hour or so. Then I got inspired again! See attached. [ Everything is .txt format so that this site will allow them to be attached at all! It is actually: Program.asm, Character.hex, and GAME.NES ]
I'm trying to make some minimal NES game code, a "Hello World" in a way, but something a bit more useful than just displaying some text. This tiny demo shows background tiles and a moving sprite with the controller input. And that's it. And that's the point!
I'm thinking of creative ways to include all of this into a single file somehow. I'm thinking when I ".ORG $0000" in my code, that my Parser program would say "oh that's Character ROM instead", and when I ".ORG $7FF0" in my code, that my Parser program would say "oh that's Header instead".
What is the eventual goal? Well, I'd like to see about making an NES game
I'm using my PICnes emulator for testing purposes. See here: https://github.com/stevenchadburrow/PICnes So far so good!
Tomorrow morning I hope to make everything compact, easy to modify, and actually commented for once! Will keep you posted. Thank you everyone
Chad