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PostPosted: Fri Aug 03, 2018 6:15 pm 
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Has anyone successfully replaced the 6510 on a c64 with a W65C02S?

If so, is there a tutorial somewhere?

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PostPosted: Fri Aug 03, 2018 7:08 pm 
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A complication here is that you have to emulate the 6510's built-in I/O ports, accessed through addresses $0000-1, which are not present in the plain 6502 or the later CMOS versions.

This isn't impossible to pull off, but it means you're building a daughterboard, not just plugging in a chip.


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PostPosted: Fri Aug 03, 2018 8:48 pm 
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Perhaps you'll be interested in the "6502" forum member Drass made out of a collection of 7400-series chips. The TTL CPU can masquerade as either a 6502/65C02 or as a 6510. It has two connectors that accept a ribbon cable attaching to an adapter which in turn plugs into the CPU socket of the host computer. Depending which connector you choose you can get the 6502/65C02 pinout or that of a 6510. :)

The (rather long) thread describing the project begins here: TTL 6502 Here I come. Last I heard the thing was running successfully at 20 MHz, with even faster tests soon to be undertaken. :shock:

Edit: at these speeds no ribbon cable is used; instead a purpose-built SBC attaches directly to the CPU.

-- Jeff

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PostPosted: Sat Aug 04, 2018 3:21 am 
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Ok, thanks! Looks complicated.

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PostPosted: Sat Aug 11, 2018 3:15 pm 
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Hello Rupy. If it will help, you can find a schematic for 6510 portion of the TTL CPU here.

A simpler alternative is to use a 65C22 VIA for the 6510 port. You still need a purpose-built daughter board, but it’s a more straight forward task. Don’t hesitate to ask for more details if you are interested.

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PostPosted: Mon Aug 13, 2018 1:57 pm 
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IIRC, the 6510 used in the C64 also has a different pinout than the 6502. So not only did it have some additional I/O installed, the pins won't match. So yeah...a daughercard or adapter would have to be constructed as well.

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PostPosted: Mon Aug 13, 2018 3:33 pm 
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I've put WDC65C02s in both my old OSI Superboard and my SIM-1 and they worked just dandy. I don't think there is a single CMOS chip in either of those systems. Perhaps the W65C02 is forgiving in that manner, but YMMV.

I did try the CMOS version of the 2114 RAM chips (TC5514) in the Superboard but that was not successful. On the other hand, I made a memory upgrade for the SYM-1 using an NEC D43256, which is a CMOS SRAM and it works fine, looking at the specs for though I'd expect it to be fine in any environment.

Has anyone tried a W65C02 in an Apple II?

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PostPosted: Mon Aug 13, 2018 3:44 pm 
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BillO wrote:
Has anyone tried a W65C02 in an Apple II?


I've read that people have done that before. Although, I think one of the pins must be left unconnected.

Also, IIRC, the Apple IIc has a 65C02 in it. But I could be wrong on that one.

I have two of them. But I'm too lazy to crack the hood on them at the moment. lol

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PostPosted: Mon Aug 13, 2018 6:02 pm 
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cbmeeks wrote:
BillO wrote:
Has anyone tried a W65C02 in an Apple II?

I've read that people have done that before. Although, I think one of the pins must be left unconnected.

That's pin 1, which on the WDC part is a VP\ (vector pull not) output, rather than another ground. (Pin 21 remains a ground pin.)

Quote:
Also, IIRC, the Apple IIc has a 65C02 in it. But I could be wrong on that one.

Later IIe's had it. The IIc always used the 65C02.

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PostPosted: Mon Aug 20, 2018 8:22 am 
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Ruud Baltissen has something on his homepage about replacing a 6510 with a 65816.
He had used a 6526 for implementing that 6510 I\O port.

From the 6522 datasheets, it looks like the address on the bus has to be stable before the rising edge of PHI2 (what probably isn't the case because of how the VIC-II uses the bus).
From the 6526 datasheet, the signals on the bus have to be stable before the _falling_ edge of PHI2.


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PostPosted: Mon Aug 20, 2018 10:18 am 
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But the VIC-II doesn't drive the 6502 address bus - it is the DRAM controller as well as the video controller.


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PostPosted: Mon Aug 20, 2018 11:01 am 
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What do you mean? The VIC-II's reading & refreshing of the shared memory certainly implies it's driving the address pins & reading data. There's only 1 main bus in the system, with a short diversion to also let the VIC-II directly read the 4-bit color RAM in parallel.

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PostPosted: Mon Aug 20, 2018 2:39 pm 
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White Flame wrote:
What do you mean? The VIC-II's reading & refreshing of the shared memory certainly implies it's driving the address pins & reading data. There's only 1 main bus in the system, with a short diversion to also let the VIC-II directly read the 4-bit color RAM in parallel.


The address lines on the 6510 and the VIC-II are both active and are independent of one another (the VIC-II only has 14 lines and can only see 16K at at time). They SHARE the bus, accessing it at different times. The VIC-II is the bus master, in that it can tell the processor to wait. The memory refresh being on the VIC is not related to the above except it affects timing (how long the VIC-II keeps control of the bus).

The address decoding goes through the PLA on the C64 as well, though you could conceive of a simpler system with 32K RAM, 16K ROM, and the remainder of the 64K for the video page and I/O (minus a few K for color RAM) and less I/O ports, that would not require such complex decoding.


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PostPosted: Tue Aug 21, 2018 7:20 am 
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Starting to remember, that there had been something in the 64'er magazine (2/1994) about modifying a C64 to run at 2MHz.
See here and there.

The modification to the C64 was a rather big one, SRAM instead of DRAM etc.
CPU was a 6502A.
/LORAM, /HIRAM and /CHAREN were generated by 74LS74 flipflops which simply were written in parallel to RAM address $0001.
This isn't too compatible to the original C64, and of course the cassette port was no longer supported by this hardware.


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PostPosted: Mon Sep 03, 2018 7:11 pm 
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Attachment:
EMULATOR.png
EMULATOR.png [ 32.24 KiB | Viewed 3728 times ]
<-- emulator, more or less fully working basic, as-is ripped from the pet rom, unmodified. the emulator however thinks it has an NMOS 6502 cpu.


output of the real board: (WDC65C02, although the important part of the address decoding is hanging overboard on a rather ghetto soldered experiment board, but that's unlikely to be the cause as it does run other big chunks of code without failure)

2A *
2A *
2A *
20
43 C
4F O
4D M
4D M
4F O
44 D
4F O
52 R
45 E
20
42 B
41 A
53 S
49 I
43 C
20
34 4
2E .
30 0
20
2A *
2A *
2A *
0D
0A
0D
0A
0D <--- magically appearing extra $13 where the <space>NNNNN" BYTES FREE"$13 should be :P
0A


any 'nmos 6502' only stuff in microsoft/commodore basic i should be aware of? it all seems pretty vanilla code... nothing 'weird' or 'undocumented' except for the mnemonics those people used. (not just mickeysoft themselves, also most 'translations' and 'commented disassemblies' are quite creative with mnemonics, making up things like 'BE' or 'BNZ' themselves ;)

the 'not implemented i/o write' errors of the emulator actually is the bios trying to initialize the not-emulated vias, waayyyy before commodore basic comes into play.
cbm basic -itself- doesn't seem to do anything with locations it should not be touching, no single attempt to read or write to locations it has no business with.


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