Search found 12 matches

by MalphasWats
Wed Dec 04, 2019 9:57 am
Forum: Newbies
Topic: CC65 and the W65C134SXB
Replies: 12
Views: 2366

Re: CC65 and the W65C134SXB

rclancy wrote:
Thanks for the advice! I'll try telling ld65 not to use a memory map.

Once I get things figured out, I'll post a tutorial on using the 134 in Linux. Maybe it'll be useful to somebody.
I would definitely be interested in such a thing :)
by MalphasWats
Wed Nov 27, 2019 10:28 am
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?


But they did! Motorola introduced the 6802 in 1977, by 1979 had three separate lines of MCUs based on the 6800, and the variations and options of those continued expanding well into the 80s. While the 6802 had only CPU, RAM and clock, with a companion chip for ROM, I/O and a timer, the 6801 (1979 ...
by MalphasWats
Tue Nov 26, 2019 8:38 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

The Game Gear's screen wasn't too bad, but holy mackerel, the Lynx's screen is almost completely unwatchable at points.

I've been thinking about making a VGA compatible console machine someday. Controller inputs actually seem easier to keep track of than all the of the ASCII codes required for ...
by MalphasWats
Tue Nov 26, 2019 3:56 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

there are lots of portable Arduino based projects out there with tiny screens. They look truly awesome and I'd love to design one too.

There are lots of them around, I've designed 2 or 3 myself and they're a lot of fun both to design and write games for. It's surprising how capable they are. The ...
by MalphasWats
Tue Nov 26, 2019 2:45 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

barrym95838 wrote:
Have you checked out viewtopic.php?f=4&t=4570 yet??
I had seen pictures of that one but not gone much further than that. It was the only one I'd found when I was looking. Looks cool.
by MalphasWats
Mon Nov 25, 2019 8:31 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

Very likely the display/backlight, they were power hungry beasts back then. Probably why the original gameboy didn't have one.
by MalphasWats
Mon Nov 25, 2019 1:36 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?


Oh, you're wayyyyy ahead of me then. What kind of screen are you thinking of using?

I admit, I've never installed anything more complex than a 16x4 Text LCD display on my bread board projects.

I want to try and use this grayscale 128x128 OLED display . I'm currently working on a breakout board ...
by MalphasWats
Mon Nov 25, 2019 12:40 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

Yeah, all my previous projects have built-in 3.7v LiPo cells, they're pretty easy to work with most of the time. The AAAs thing was just something I was considering.
by MalphasWats
Mon Nov 25, 2019 11:31 am
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

When I was a kid my best friend's uncle had a Lynx. I didn't realise it was 6502-based!

I do remember most handhelds had pretty poor battery life back then, although it was also before LED backlights were a thing. OLED displays are pretty low drain these days so hopefully I could squeeze a bit more ...
by MalphasWats
Sun Nov 24, 2019 8:39 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

Huh, I've just been browsing the W65C134 microcontroller datasheet. Why did I not know about this thing!? It's basically everything I've ever wanted from an AVR MCU!!
by MalphasWats
Sun Nov 24, 2019 5:17 pm
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Re: Why no "gameboys"?

Thanks chaps - it seems the answer is somewhere in the realm of "because it's a stupid thing to do" which kinda sits right in my wheelhouse for projects.

I did the 'cartridge' idea with a previous iteration of the project I linked above. The mechanical design is harder for that one though and that ...
by MalphasWats
Sun Nov 24, 2019 9:45 am
Forum: Newbies
Topic: Why no "gameboys"?
Replies: 31
Views: 5953

Why no "gameboys"?

Hi,

So I have a proper newbie question. I'm at the early research stage for designing a 6502-based computer of my own. I want to make a "gameboy-esque" handheld gaming device.

I've made a couple of similar things using an AVR MCU core previously but have grown frustrated with the Harvard ...