Looks interesting! (I experienced mild disorientation that gasm80 now also supports 6502 but that's fine!)
I'm glad you like it.
I needed a certain set of assembler features to support CVBasic, so it was easier to make gasm80 to support 6502. An option could be making gasm02 :D but the 6502 ...
Search found 16 matches
- Mon Aug 12, 2024 4:51 pm
- Forum: Programming
- Topic: CVBasic compiler v0.6.0
- Replies: 2
- Views: 1694
- Wed Aug 07, 2024 11:33 pm
- Forum: Programming
- Topic: CVBasic compiler v0.6.0
- Replies: 2
- Views: 1694
CVBasic compiler v0.6.0
Hi all.
I created this BASIC compiler originally for Z80 machines, however, I was intrigued by the fact that there are consoles with TMS9918 video processors, but 6502 processor!
In this case I decided to target the Vtech Creativision (also known as Dick Smith's Wizzard).
Of course, re-coding a ...
I created this BASIC compiler originally for Z80 machines, however, I was intrigued by the fact that there are consoles with TMS9918 video processors, but 6502 processor!
In this case I decided to target the Vtech Creativision (also known as Dick Smith's Wizzard).
Of course, re-coding a ...
- Sun Nov 27, 2022 1:03 am
- Forum: General Discussions
- Topic: Pretty printer for 6502 assembler source code
- Replies: 2
- Views: 714
Re: Pretty printer for 6502 assembler source code
It is meant to make assembler source code look formatted.
I've used it for my Space Raid game source code because as I developed it in several text editors all the whitespace was botched.
https://github.com/nanochess/Space-Raid ... e_raid.asm
I've used it for my Space Raid game source code because as I developed it in several text editors all the whitespace was botched.
https://github.com/nanochess/Space-Raid ... e_raid.asm
- Sat Nov 26, 2022 11:47 pm
- Forum: Programming
- Topic: New book "Programming Games for Atari 2600"
- Replies: 2
- Views: 1496
New book "Programming Games for Atari 2600"
Hi all.
It is my great pleasure to announce that I've written "Programming Games for Atari 2600", my sixth programming book.
In 340 pages (ten chapters and four appendixes) it covers 6507 programming (the 8K version of 6502), along the TIA (sound+graphics). It includes the source code for the ...
It is my great pleasure to announce that I've written "Programming Games for Atari 2600", my sixth programming book.
In 340 pages (ten chapters and four appendixes) it covers 6507 programming (the 8K version of 6502), along the TIA (sound+graphics). It includes the source code for the ...
- Sat Nov 26, 2022 11:32 pm
- Forum: General Discussions
- Topic: Pretty printer for 6502 assembler source code
- Replies: 2
- Views: 714
Pretty printer for 6502 assembler source code
Hi everyone.
This is a pretty printer for 6502 assembler language source code. It has been tailored for DASM.
https://github.com/nanochess/pretty6502
It supports also a few other processors, but it was designed at first for 6502.
Enjoy it!
This is a pretty printer for 6502 assembler language source code. It has been tailored for DASM.
https://github.com/nanochess/pretty6502
It supports also a few other processors, but it was designed at first for 6502.
Enjoy it!
- Sat Nov 26, 2022 11:30 pm
- Forum: Programming
- Topic: Space Raid source code for Atari 2600
- Replies: 1
- Views: 1029
Space Raid source code for Atari 2600
Hi everyone.
I think it could be interesting the source code for Space Raid, one of my games for Atari 2600.
Here is the link https://github.com/nanochess/Space-Raid
Enjoy it!
I think it could be interesting the source code for Space Raid, one of my games for Atari 2600.
Here is the link https://github.com/nanochess/Space-Raid
Enjoy it!
- Mon Aug 13, 2018 9:06 pm
- Forum: General Discussions
- Topic: Furby 1998 source code
- Replies: 6
- Views: 4122
Furby 1998 source code
Hi.
I've read in Twitter the existance of the source code for the Furby toy of 1998.
And guess what? it's written in 6502
http://www.seanriddle.com/furbysource.pdf
I've read in Twitter the existance of the source code for the Furby toy of 1998.
And guess what? it's written in 6502
http://www.seanriddle.com/furbysource.pdf
- Sat Nov 11, 2017 3:29 pm
- Forum: General Discussions
- Topic: Pretty printer / formatter for 6502 assembly code
- Replies: 1
- Views: 1134
Pretty printer / formatter for 6502 assembly code
Hi all.
I'm working in Aardvark, a game for Atari VCS/2600, the game has grown pretty big and complex, and somehow I started coding with slightly different spacing and comment position, so I decided to write a tool to save me the hassle of re-spacing everything.
I call it pretty6502, it has a ...
I'm working in Aardvark, a game for Atari VCS/2600, the game has grown pretty big and complex, and somehow I started coding with slightly different spacing and comment position, so I decided to write a tool to save me the hassle of re-spacing everything.
I call it pretty6502, it has a ...
- Thu Jan 19, 2017 12:14 am
- Forum: Programming
- Topic: What was your largest self-written 65xx program?
- Replies: 55
- Views: 9320
Re: What was your largest self-written 65xx program?
My biggest 6502 project would be my Space Raid game for Atari 2600, circa 2013, it accounts for 5102 lines.
- Wed Jan 11, 2017 6:55 pm
- Forum: Programming
- Topic: Atomchess-6502 chess game.
- Replies: 5
- Views: 1854
Re: Atomchess-6502 chess game.
Uploaded a new video in the right size so Youtube gets it at 60hz. 
- Wed Jan 11, 2017 3:11 pm
- Forum: Programming
- Topic: Atomchess-6502 chess game.
- Replies: 5
- Views: 1854
Re: Atomchess-6502 chess game.
I've saw it, my problem here was lack of space.
Edit: Youtube removes frames from the 60hz source to make it 30hz, my solution in the meanwhile for the video would be a program that could mix consecutive frames to provide 30hz to Youtube.
Edit: Youtube removes frames from the 60hz source to make it 30hz, my solution in the meanwhile for the video would be a program that could mix consecutive frames to provide 30hz to Youtube.
- Mon Jan 09, 2017 11:10 pm
- Forum: Emulation and Simulation
- Topic: 8bitworkshop.com 6502/Atari emulator
- Replies: 2
- Views: 3414
Re: 8bitworkshop.com 6502/Atari emulator
New platform in 2016 for 6502, now that is an interest experience! 
- Mon Jan 09, 2017 10:54 pm
- Forum: General Discussions
- Topic: Introduce yourself
- Replies: 716
- Views: 417787
Re: Introduce yourself
BigEd wrote:
Welcome Oscar! I've seen your chess pages in the past - splendid work, and very nice to see your work as a 1k 6502 chess project.
- Mon Jan 09, 2017 10:53 pm
- Forum: Programming
- Topic: Atomchess-6502 chess game.
- Replies: 5
- Views: 1854
Atomchess-6502 chess game.
Hi everyone.
Recently I coded Toledo Atomchess 6502, a basic chess game with graphical board for Atari VCS/2600.
All the source code is available at https://github.com/nanochess/Atomchess-6502
I've wrote with it in mind for the Hackaday 1K challenge where I've entered it.
The hardest part was ...
Recently I coded Toledo Atomchess 6502, a basic chess game with graphical board for Atari VCS/2600.
All the source code is available at https://github.com/nanochess/Atomchess-6502
I've wrote with it in mind for the Hackaday 1K challenge where I've entered it.
The hardest part was ...
- Mon Jan 09, 2017 10:47 pm
- Forum: Emulation and Simulation
- Topic: 8bitworkshop.com 6502/Atari emulator
- Replies: 2
- Views: 3414
8bitworkshop.com 6502/Atari emulator
Hi.
I've found this 6502 emulator with immediate assembler and Atari 2600 support and it works really well.
http://8bitworkshop.com/
I've found this 6502 emulator with immediate assembler and Atari 2600 support and it works really well.
http://8bitworkshop.com/