Gotcha , the extra data lines are ran through some 74LS257's and combined. I don't have a schematic but it is just about the same as this.
http://sega4ever.power-heberg.com/tutod ... pinout.jpg
Search found 17 matches
- Fri Jul 25, 2014 7:27 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
- Fri Jul 25, 2014 5:08 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
Are you able to post a circuit diagram? Just putting resistors in the line might prevent damage but the RC time constant with the resistance and the load capacitance might be too long for it to work at the chosen clock speed, unless you also put a capacitor, something in the range of 10-22pF ...
- Fri Jul 25, 2014 5:07 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
I asked another board member ( diff. Board) about his use of this chip while he was attempting to make a snes multicart and this was his response.
"idid get it to work.
I conected two switches
one connected to A21 and one connected to A22.
So that every combination would select a part.
A22 - A21 ...
"idid get it to work.
I conected two switches
one connected to A21 and one connected to A22.
So that every combination would select a part.
A22 - A21 ...
- Fri Jul 25, 2014 5:03 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
Just thinking out loud here. Maybe the it needs power to select between tr upper and lower banks. I'm not sure.
- Fri Jul 25, 2014 5:01 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
Another bit of info is it seems that with different variations of power the chip will select differently. Like when I tried the filter. It would select track 4. No filter it would select track 2 , a filter with 2 resistors would select track 3.
- Fri Jul 25, 2014 4:59 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
I've actually got the setup to select through all of the tracks once. But it wouldn't do it in any order. It would jump around. I don't understand why. Maybe a power surge? That's why I was attempting the low pass filter.
- Fri Jul 25, 2014 4:57 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
And yes. The reset line was ran to the clock input of the binary counter. I use a 74LS161
- Fri Jul 25, 2014 4:54 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Re: Help with M59PW1282-100
Yes. The chip is 3.3v where as the board is 5v. I overcame this by using a voltage reducer. I've got a steady 3.3v to the chip. I also attached resistors to the address lines , not the data lines to reduce them from 4v to 3v.
As far as I know all of the address lines are used. I'm not sure what ...
As far as I know all of the address lines are used. I'm not sure what ...
- Fri Jul 25, 2014 4:11 am
- Forum: Hardware
- Topic: Help with M59PW1282-100
- Replies: 12
- Views: 1497
Help with M59PW1282-100
Ive been attempting to make a SNES cart containing a bunch of classic music. Doing this I need to wire this like it's a multi cart so I can seperate the banks. What I've done in the past is hijack the top 2 address pins of the maskrom and run them through a binary counter. This made it so the ...
- Sat Jun 07, 2014 3:38 pm
- Forum: Programming
- Topic: Anti piracy block help
- Replies: 12
- Views: 1471
Anti piracy block help
Hello everyone. I've got a game i would like to release but would like to install a code to stop people from burning it onto cart. But it would still have to work on emulators. Is there a sequence I can write into the code to help me do this ? I'm referring to a 8 bit NES game.
- Thu Sep 19, 2013 3:54 am
- Forum: Programming
- Topic: Splitting banks with a binary counter
- Replies: 7
- Views: 849
Re: Splitting banks with a binary counter
Sorry , I meant a "save" feature. Damn auto correct. If I have 4 games that all have the save feature. Like zelda , is there a way that all four games could use there own save feature? Right now the SRAM transfers all data from game to game.
- Sun Sep 15, 2013 11:31 am
- Forum: Programming
- Topic: Splitting banks with a binary counter
- Replies: 7
- Views: 849
Re: Splitting banks with a binary counter
Thanks so much !!!
So , if I have it right , if I use a 1mb chip and use Roms that are 128Kb in size each and attach 3 wires iN this order
Pin 1 to q3
Pin 31 to q2
Pin 30 to q1
And it works !! Thanks so much guys.
One more question.
If I want to use 4 games that each have a sac feature ...
So , if I have it right , if I use a 1mb chip and use Roms that are 128Kb in size each and attach 3 wires iN this order
Pin 1 to q3
Pin 31 to q2
Pin 30 to q1
And it works !! Thanks so much guys.
One more question.
If I want to use 4 games that each have a sac feature ...
- Sun Sep 08, 2013 11:36 pm
- Forum: Programming
- Topic: Splitting banks with a binary counter
- Replies: 7
- Views: 849
Splitting banks with a binary counter
I'm not sure if this is in the right section or not. But here goes.
I have been babbling with making a few multi carts for the NES and I have found a tutorial that explains how to make a 4 in 1 cart. But I want to try and make a 8 in 1 or a 16 in 1. I'm not 100% on how the binary counter works ...
I have been babbling with making a few multi carts for the NES and I have found a tutorial that explains how to make a 4 in 1 cart. But I want to try and make a 8 in 1 or a 16 in 1. I'm not 100% on how the binary counter works ...
- Fri Aug 30, 2013 7:04 am
- Forum: Programming
- Topic: NES Save Feature help
- Replies: 9
- Views: 2359
Re: NES Save Feature help
I just heard back from the programmer who programmed mario in some usual day. Although its been years since he did that game he had this to say
"Hmm, if I recall correctly when the 'save' is enabled, then the RAM in the range $6000 to $7FFF will automatically be saved. So you need to add a routine ...
"Hmm, if I recall correctly when the 'save' is enabled, then the RAM in the range $6000 to $7FFF will automatically be saved. So you need to add a routine ...
- Fri Aug 30, 2013 4:35 am
- Forum: Programming
- Topic: NES Save Feature help
- Replies: 9
- Views: 2359
Re: NES Save Feature help
Alastair,
Thanks for all of the suggestions. I will do as much as I can. And I agree 100% about learning 6502 Programming. Ive always wanted to but life always seemed to get in the way. Now that Im older I have more patience and time to do the things Ive always wanted to do. And programming my own ...
Thanks for all of the suggestions. I will do as much as I can. And I agree 100% about learning 6502 Programming. Ive always wanted to but life always seemed to get in the way. Now that Im older I have more patience and time to do the things Ive always wanted to do. And programming my own ...