they commnet...poorly.
probably using 2114 pair for the RAM.
Search found 618 matches
- Sat Aug 25, 2012 1:04 am
- Forum: Programming
- Topic: Bega's Battle laserdisc arcade game source code in 6502
- Replies: 2
- Views: 1038
- Fri Aug 24, 2012 11:30 pm
- Forum: Programming
- Topic: Bega's Battle laserdisc arcade game source code in 6502
- Replies: 2
- Views: 1038
- Thu Aug 23, 2012 9:30 am
- Forum: Nostalgia
- Topic: Super Mario (and Star Castle) on the 2600
- Replies: 3
- Views: 1344
Re: Super Mario (and Star Castle) on the 2600
thought it was more PDP-11 based.
(was wrong, sorry)
by the way, there IS a game Skelly did that used a 6502. Name that game
(was wrong, sorry)
by the way, there IS a game Skelly did that used a 6502. Name that game
- Sun Aug 19, 2012 2:13 am
- Forum: General Discussions
- Topic: First Use of the Term "Hacker"
- Replies: 12
- Views: 2497
Re: First Use of the Term "Hacker"
Great book. did get to spend the night at one of the legend's apartment mentioned int he book. was hoping to talk tech galore. Nothing of the sort, sadly. Sigh.
- Wed Jul 25, 2012 10:58 pm
- Forum: Programmable Logic
- Topic: Beginners CPLD
- Replies: 46
- Views: 8014
Re: Beginners CPLD
back on CPLDs. Board made, external connectoring slightly different. Already made the pin map. Logic be next in the shindig. Wlll have questions along the way, especially in 2 fun parts in the design. bank switching and an io overlay.... (the io occupies the first 256 bytes of the eprom space at ...
- Wed Jul 25, 2012 3:43 pm
- Forum: Emulation and Simulation
- Topic: Kowalski Simulator Macro Anomalies
- Replies: 18
- Views: 7644
Re: Kowalski Simulator Macro Anomalies
Still waiting for the instructions in english for the help file. Still a fantastic program, period....
- Wed Jul 25, 2012 3:38 pm
- Forum: General Discussions
- Topic: Crowdfunding pledge for a 6502 decompiler
- Replies: 28
- Views: 26285
Re: Crowdfunding pledge for a 6502 decompiler
Am willing to bet this project is being put forth by a C programmer type who is not so familiar with the basics and nuances of assembly language and is merely seeking an easy reverse engineering by automate means. This would be impossible since programing is very much of an art with each programmer ...
- Sun Jul 15, 2012 2:18 pm
- Forum: General Discussions
- Topic: Raspberry Pi and the MagPi
- Replies: 93
- Views: 17552
Re: Raspberry Pi and the MagPi
If you want quick support, get into Arduino. I definitely question the Pi 20 years from now. SMD chips I personally abhor for llong range project work since you can always make a sub board to fit a DIP socket if you need to extend the life of a project. A friend showed me once a robotics controller ...
- Sun Jul 15, 2012 3:08 am
- Forum: General Discussions
- Topic: G+ page for mos6502
- Replies: 8
- Views: 2462
Re: G+ page for mos6502
Same here 
- Wed Jul 04, 2012 9:20 pm
- Forum: General Discussions
- Topic: New 6502 programming environment: WUDSN
- Replies: 17
- Views: 5388
Re: New 6502 programming environment: WUDSN
My own weapon of choice on here is the Kowalski compiler. One wish I have for it would be an emulation by setting up lemory locations for what you want it to do. This would become important since I have a bank switching sceme built into the computer, so being able to compile across pages would be a ...
- Wed Jul 04, 2012 7:29 pm
- Forum: General Discussions
- Topic: New 6502 programming environment: WUDSN
- Replies: 17
- Views: 5388
New 6502 programming environment: WUDSN
Welcome to WUDSN IDE, the free integrated Atari 2600, Atari 7800, Atari 8-bit, C64 and NES development plugin for Eclipse. It combines the powerful capabilities of Eclipse with the speed of native 6502 cross compilers & built-in graphics and sound tools.
https://www.facebook.com/wudsn?sk=timeline ...
https://www.facebook.com/wudsn?sk=timeline ...
- Sat Jun 23, 2012 4:07 pm
- Forum: General Discussions
- Topic: beginners' 6502 articles in the works
- Replies: 71
- Views: 12803
Re: beginners' 6502 articles in the works
I still like the serial as it allows a fairly massive amount of memory including scaling upwards without memory addressing costs. On my own pinball board, it does have a 4 meg upwards which is banked into an 8k page, along with paged ram if needed. To scale it upwards would requitre more lines out ...
- Fri Jun 15, 2012 6:55 pm
- Forum: Hardware
- Topic: I want MY drones.
- Replies: 12
- Views: 1872
Re: I want MY drones.
1. Lee and Garth and Daryl have I2C and PS2 and other comm circuits for your perusal and enjoyment. Use them, know them, love them.
2. Sparkfun and dangerous prototypes have tiny such additions that use the protocols listed above.
3. Repeat. Wash. rinse.
2. Sparkfun and dangerous prototypes have tiny such additions that use the protocols listed above.
3. Repeat. Wash. rinse.
- Wed Jun 13, 2012 4:37 pm
- Forum: General Discussions
- Topic: New Forum Software
- Replies: 37
- Views: 8097
Re: New Forum Software
thought that rar was more common for macs, next to stuffit files.
- Mon Jun 11, 2012 6:31 am
- Forum: Programmable Logic
- Topic: Future plans for Dev. Board v1.2
- Replies: 82
- Views: 14068
Re: Future plans for Dev. Board v1.2
EPCB is good on their production. MY biggest beef there It hink, their output not being Gerber, so you are locked in.
Best thign on Kicad I love: FREE with no sizing upgrade limits garbage. My pinball board was done in Kicad by the way.
Best thign on Kicad I love: FREE with no sizing upgrade limits garbage. My pinball board was done in Kicad by the way.