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The Arcade Game that Crashes Itself for Anti-Piracy Reasons

Posted: Sat Jul 29, 2023 12:25 am
by sark02
Another fun little video from Retro Game Mechanics Explained, on youtube, describing the steps the Atari Tempest arcade game programmers took to combat piracy.

https://youtu.be/ewoDLDDgHkI

I think it's funny how they used the behavior of the POKEY chip to determine if the game was running on genuine Atari hardware, when the whole game relies on the Atari Quadrascan vector processor (another vid https://youtu.be/smStEPSRKBs) to display!

Re: The Arcade Game that Crashes Itself for Anti-Piracy Reas

Posted: Tue Aug 01, 2023 10:19 am
by Alarm Siren
I don't know, but I would imagine that bit of code is recycled between many Atari games of the time.