game machines
Posted: Thu Apr 12, 2018 2:48 am
This thread is a fork of this thread: viewtopic.php?f=10&t=1789&p=59348#p59348
Over there I was discussing the design of a game machine. I said:
https://thec64.com.
That machine is not intended to be programmed by the users. It just runs legacy C64 cartridges.
A person could make his own cartridges, but this requires being able to burn EPROMs and build a small board, which most teenagers aren't going to do.
Just for facts' sake, TheC64 is an ARM-based software emulator that runs .D64 images, not cartridges. There's no classic hardware interfacing at all. Joysticks/keyboard/ext-storage are USB, and video/audio is HDMI.
That actually makes more sense. The C64 only ran at 1 Mhz., so simulating it with an ARM is possible.
I never heard of .D64 images. These are just binary files representing C64 cartridges? That is probably illegal --- copyright infringement --- but I doubt that the owners of those cartridges care enough to do anything about it, as they haven't made any money on the cartridges in decades.
Can that PIC chip (PIC24FJ256DA210) work with HDMI? I don't know anything about HDMI. That PIC chip is likely fast enough to simulate the 1 Mhz. C64 too.
Is it okay to discuss a PIC chip on the 6502 forum? Maybe this whole discussion should be moved to the anycpu forum where, by definition, any cpu can be discussed.
It might be realistic to build a game-machine on the 65c816, M65c02A, or some other 16-bit derivative of the 65c02 --- even that is somewhat unlikely though --- that PIC chip is pretty impressive compared to a 65c816 etc..
Over there I was discussing the design of a game machine. I said:
Hugh Aguilar wrote:
The goal, I think, should be a game-machine that is easy enough to program that teenagers could learn to do so.
You would want to expose the hardware --- telling people they need multiple layers of software between them and the hardware is bad, and telling them to learn how all this software works is bad --- people can just learn how the hardware works instead, as this is both easier to learn and more interesting.
You would want to expose the hardware --- telling people they need multiple layers of software between them and the hardware is bad, and telling them to learn how all this software works is bad --- people can just learn how the hardware works instead, as this is both easier to learn and more interesting.
White Flame wrote:
Hugh Aguilar wrote:
sark02 wrote:
Hugh Aguilar wrote:
I think a game-machine based on the 6502 has potential to find a market, even today.
A person could make his own cartridges, but this requires being able to burn EPROMs and build a small board, which most teenagers aren't going to do.
I never heard of .D64 images. These are just binary files representing C64 cartridges? That is probably illegal --- copyright infringement --- but I doubt that the owners of those cartridges care enough to do anything about it, as they haven't made any money on the cartridges in decades.
Can that PIC chip (PIC24FJ256DA210) work with HDMI? I don't know anything about HDMI. That PIC chip is likely fast enough to simulate the 1 Mhz. C64 too.
Is it okay to discuss a PIC chip on the 6502 forum? Maybe this whole discussion should be moved to the anycpu forum where, by definition, any cpu can be discussed.
It might be realistic to build a game-machine on the 65c816, M65c02A, or some other 16-bit derivative of the 65c02 --- even that is somewhat unlikely though --- that PIC chip is pretty impressive compared to a 65c816 etc..