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Posted: Mon Nov 23, 2009 1:11 am
by kc5tja
Bogax's solution is 4 cycles faster too, despite the use of the stack.
But, in either case, that's damn slick, and represents a style of coding I'd generally not think of. I rarely think of the carry bit as a single-bit storage location, because it's so often overwritten by other CPU instructions.
This is a good example of keeping multiple views of data in your head at once -- a register isn't "just a number."
Posted: Mon Nov 23, 2009 2:54 am
by BigDumbDinosaur
Forgive my ignorance,but what is the point of a "CMP #$10" without a branch instruction afterwards?
Only to condition flags to facilitate or affect a later operation. CoMParisons don't necessarily have to be followed by branches. In the above case, the effect on carry is what is wanted to possibly modify the result of the following ADC #$F0 instruction.
Posted: Mon Nov 23, 2009 7:37 am
by bogax
Forgive my ignorance,but what is the point of a "CMP #$10" without a branch instruction afterwards?
CMP does a subtract (without borrow) and sets the flags without
affecting the accumulator.
Since in this case all bits to the left of the fourth bit are zero
and carry will be set (no borrow) if the accumulator is greater than
or equal to $10 ie if bit four of the accumulator is set, the effect
is to copy bit four (p) to the carry
edit: borrowed the castrated swine

, revised clumsy wording
Posted: Mon Nov 23, 2009 2:55 pm
by debounce
Forgive my ignorance,but what is the point of a "CMP #$10" without a branch instruction afterwards?
CMP does a subtract (without barrow) and sets the flags without
affecting the accumulator.
Since in this case all bits to the left of the fourth bit are zero
carry will be set (no barrow) if the accumulator is greater than
or equal to $10 ie if bit four of the accumulator is set, in effect
copying bit four (p) to the carry
Only to condition flags to facilitate or affect a later operation. CoMParisons don't necessarily have to be followed by branches. In the above case, the effect on carry is what is wanted to possibly modify the result of the following ADC #$F0 instruction.
At that point I'm trying to add p to the bit count twice. Shifting it out with ADC leaves inverted copies in A, which would take another instruction to rectify anyway. So I copy p with the CMP then take the second copy destructively with ADC #$F0.
The first copy is taken from C and added into the bottom of A (stu), while simultaneously the second copy is put back into C - so the carry flag doesn't change during the ADC.
--Greg
Posted: Sun Sep 05, 2010 7:29 am
by bogax
I think I've managed to do it without the stack (haven't tested it yet)
No longer runs in constant time but it is a little faster
Code: Select all
hgfedcba ?
asl gfedcba0 h
bcc SKIP gfedcba0 h
adc #$7F Sfedcba0 S ;SS is the Sum h+g
SKIP
rol fedcba0S S
rol edcba0SS f
adc #$80 ?dcba0SS e
and #$7F 0dcba0SS e
adc #$C0 ??cbaSSS d
and #$3F 00cbaSSS d
adc #$E0 ???baSSS c
and #$1F 000baSSS c
adc #$F0 ????aSSS b
and #$0F 0000aSSS b
adc #$F8 ?????SSS a
and #$07 00000SSS a
adc #$00 0000SSSS 0
Posted: Thu Apr 14, 2011 5:50 pm
by debounce
I don't think I can beat that, bogax...
Code: Select all
; C ---A----
; ? hgfedcba
asl ; h gfedcba.
rol ; g fedcba.h
adc #$80 ; f Fedcbapq pq = h+g
rol ; F edcbapqf
asl ; e dcbapqf.
rol ; d cbapqf.e
adc #$84 ; c CbapqFtu pq = h+g+f tu = e+d
and #$7b ; c .bapq.tu
adc #$c0 ; b BBapq.tu tu = e+d+c
and #$3b ; b ..apq.tu
adc #$e0 ; a AAApqstu stu = e+d+c+b
and #$1f ; a ...pqstu
adc #$f0 ; p PPPPqstu stu = e+d+c+b+a
adc #$18 ; P ..mnQstu stu = e+d+c+b+a+p mn = p+q
cmp #$10 ; k ..mnQstu k = m|n = p|q = h|g|f
adc #$e0 ; m MMMnQstu stu = e+d+c+b+a+p+p|q
and #$07 ; m .....stu
adc #$00 ; . ....rstu rstu = e+d+c+b+a+p+p|q+p&q
;31b 36c