eton975 wrote:
Nobody talks about building a 6502 based machine for modern gaming, meanwhile you have 100s of different tech Youtubers going over Intel vs AMD, all these ATX/ITX mobos, NVIDIA vs AMD GPU, etc etc.
They yammer about these things because this is the hardware they can buy today, and part of the direction the industry is heading.
Microsoft Windows can now run on ARM and runs most x86 applications. ARM is essentially universal in the mobile space.
GPUs dominate the discussion because it's mostly the GPU that governs display quality, speed, and responsiveness. Most games today are not CPU (as in host CPU) bound, but, rather, GPU bound.
The other problem is that the GPUs are being dual purposed and used by the crypto currency miners -- to the point of affecting pricing and availability that the gamers are sharpening pitchforks and wrapping torches.
I certainly used to care. I was on the front lines between the 68K and x86 wars about memory and addressing. The MHz wars between PowerPC and x86. All new and exciting, there are certainly differences between architectures and such.
But in the end, especially after my server side Unix experience, for the work I do, I've long past cared about the underlying machine. I was more interested in storage utilities and features (like raid, striping, mirroring, etc.) than I was about architecture. My clients were more interested in bang/buck including licensing, support, appropriateness to their workload, etc. Nobody I knew bought an RS-6000 because of the pipelining and such of the microprocessor. In the end, the CPU was but a single component of the overall system.
Today I buy Macintoshes. Partially because of the "all-in-one" nature of them. They're "good enough". I'm so far past the "build your own" scene. I simply don't have the interest, time, or cognitive load to keep up with who's overclocked liquid cooled CPU/Memory/GPU combo gives the extra percentage points on some arbitrary benchmark.
Having the machine power up at all and work smoothly and reliably is far more important. My current work machine (an iMac) is pushing 7 years old. My home machine didn't last me 10 years, but it came close, and it mostly failed because Apple deprecated it due to it's 32b graphics bus. The machine was fine, it was simply left behind (and, no, it doesn't bother me). So my current one is probably 3 years old, and going strong. Nothing like playing a high FPS video game with the other 11 cores are busy ripping a DVD...you can almost hear the fan from the machine running 1200% CPU.
And, yea, I run DosBOX to run old PC games on my Mac. I'm a sucker for Masters of Orion 2. But even then, many companies have put work in to their older games to do a reboot. Same game, running on modern OSes with modern graphics and networking. So that you can play a game that was once for a 640x480 screen on a modern 4K monitor. A good game is a good game.