With the inclusion of many ideas thrown around c.s.a2, and significant rewrite of the module loader to speed up the dynamic linking process, Developer Preview #2 is available:
https://github.com/dschmenk/PLASMA/blob ... n%201.0.md I really hadn't intended on releasing a DP#2, but there was just too much good stuff to let sit. I re-ran the sieve benchmark on DP#2, and it came in at 11.2% faster. To put this in perspective, the original PLASMA compiler could build a native 6502 executable (no bytecode). It was big, but fast. Eyeballing the performance of Rod's Colors with native code vs DP#2, it's not even twice as fast. Much of the time is spent in multiply and divide, but to have DP#2 be that close in performance and a fraction of the size is amazing.
DP#2 is actually usable on a 64K, floppy based system. Running the editor and compiler, even. Absolutely flies on a IIGS or accelerator and hard disk/CFFA.
Thanks again to all those that put so much of their time and effort into making this a reality.
Dave...