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PostPosted: Thu Aug 31, 2017 2:54 pm 
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The 6502's stack is 256 bytes maximum. Divided by 8 makes 32 bytes per task which it a bit small but is just about workable (after all some PICs have just 8 levels of call or 16 bytes). Personally I'd say that 4 task stacks of 64 bytes is more useful.

Keep the tasks A, X and Y registers and return address on the task's stack. Don't waste time copying them to/from zero page. The address and flags are pushed by the interrupt so just push A,Y & Y then save the stack pointer so you can restored them when the task is reactivated.

The only things you need to keep in memory are the current task number and the array of stack pointers for inactive tasks.

Instead of having lots of routines (task0r, task1r, etc) that are virtually identical use some data tables and an index register.

You should study Joachim's code (http://6502.org/source/kernels/minikernel.txt) more closely.

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PostPosted: Thu Aug 31, 2017 5:41 pm 
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BitWise wrote:
The 6502's stack is 256 bytes maximum. Divided by 8 makes 32 bytes per task which it a bit small but is just about workable (after all some PICs have just 8 levels of call or 16 bytes). Personally I'd say that 4 task stacks of 64 bytes is more useful.

Keep the tasks A, X and Y registers and return address on the task's stack. Don't waste time copying them to/from zero page. The address and flags are pushed by the interrupt so just push A,Y & Y then save the stack pointer so you can restored them when the task is reactivated.

The only things you need to keep in memory are the current task number and the array of stack pointers for inactive tasks.

Instead of having lots of routines (task0r, task1r, etc) that are virtually identical use some data tables and an index register.

You should study Joachim's code (http://6502.org/source/kernels/minikernel.txt) more closely.


Okay, so as I look at my code I can't see what you are saying about the interrupt part, because I have some code in there that needs the registers stored temporarily at times to use them to check things out about TWO task lock things: a stop switch and a task lock. If BOTH are active I have a code in there that resets the program as if the program crashed (like Window's "This program isn't responding" message, just automatic), and therefore NEEDS to modify the pushed address.

Otherwise, I am implementing the double stack size update now, so you can have 8 tasks of 32 bytes.

Edit: The update's done! It should work fine, too!


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PostPosted: Thu Aug 31, 2017 6:43 pm 
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The next update is here; 0.4.0 Alpha! It is SUPER small now because I turned all 8 jump routines into 1! Thank you everyone for your help so far!


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PostPosted: Thu Aug 31, 2017 7:44 pm 
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Here is my quick hack at eight tasks
Code:

                .opt    Proc65c02,CaseSensitive

;===============================================================================
; Constants
;-------------------------------------------------------------------------------
               
STACK           =       $0100

;===============================================================================
; Memory Areas
;-------------------------------------------------------------------------------
                .org    $00
               
TASKNO          .ds     1               ; The current task 0-7
TASKSP          .ds     8               ; Inactive task stack pointer values
               
;===============================================================================
; Power On Reset
;-------------------------------------------------------------------------------
               
                .org    $f000
               
                .start  *
RESET:
                sei                     ; Reset flags (in case of JMP ($FFFC))
                cld
               
                ldy     #7              ; Initialise task stacks
.Init           ldx     INITSP,Y
                tya                     ; Save task number
                pha
                asl                     ; Convert to index for PC
                tay
                stz     STACK+1,x       ; Clear initial Y
                stz     STACK+2,x       ; Clear initial X
                stz     STACK+3,x       ; Clear initial A
                stz     STACK+4,x       ; Clear initial P
                lda     INITPC+0,y      ; Set initial task PC
                sta     STACK+5,x
                lda     INITPC+1,y
                sta     STACK+6,x
                ply                     ; Recover task number
                stx     TASKSP,Y        ; Save the stack pointer
                dey                     ; Repeat for all tasks
                bpl     .Init
                txs                     ; Set the initial stack
                stz     TASKNO          ; .. and task number
               
                ply                     ; Start the first task
                plx
                pla
                rti

;===============================================================================
; Interrupt Handler
;-------------------------------------------------------------------------------       

IRQ:            pha                     ; Save tasks A,X & Y
                phx
                phy

                ldy     TASKNO          ; Save the tasks stack
                tsx
                stx     TASKSP,y
               
                iny                     ; Find the next task
                cpy     #8
                bcc     .Skip
                ldy     #0
.Skip           sty     TASKNO

                ldx     TASKSP,y        ; Load new tasks stack
                txs
                ply                     ; Restore its registers
                plx
                pla     
NMI:            rti                     ; And continue
       

; Initial stack pointer values for each task

INITSP:         .byte   $ff-6,$df-6,$bf-6,$9f-6
                .byte   $7f-6,$5f-6,$3f-6,$1f-6 

; Initial task entry points

INITPC:         .word   Task0,Task1,Task2,Task3
                .word   Task4,Task5,Task6,Task7

;===============================================================================
; Dummy Tasks
;-------------------------------------------------------------------------------

; Simple tasks that print thier task number until interrupted

Task0:          lda     #'0'
                jsr     OutCh
                bra     Task0
               
Task1:          lda     #'1'
                jsr     OutCh
                bra     Task1
               
Task2:          lda     #'2'
                jsr     OutCh
                bra     Task2
               
Task3:          lda     #'3'
                jsr     OutCh
                bra     Task3
               
Task4:          lda     #'4'
                jsr     OutCh
                bra     Task4
               
Task5:          lda     #'5'
                jsr     OutCh
                bra     Task5
               
Task6:          lda     #'6'
                jsr     OutCh
                bra     Task6
               
Task7:          lda     #'7'
                jsr     OutCh
                bra     Task7
               
;===============================================================================
; Simulator Output Routines
;-------------------------------------------------------------------------------

IO_AREA         =       $e000
IO_CLS          =       IO_AREA+0
IO_PUTC         =       IO_AREA+1
IO_PUTR         =       IO_AREA+2
IO_PUTH         =       IO_AREA+3
IO_GETC         =       IO_AREA+4


OutCh:          sta     IO_PUTR
                rts     

;===============================================================================
; Vectors
;-------------------------------------------------------------------------------

                .org    $fffa
       
                .word   NMI
                .word   RESET
                .word   IRQ

                .end

You can force a yield from task with a BRK as it would drops into the IRQ. (But remember that BRK is really a two byte instruction so you'd have to put an extra byte in your code unless the assembler does it for you)

You could add an array of control flags (one byte per task indexed by TASKNO) if you wanted to disable tasks and check them in the interrupt handler. If no tasks are runnable then you could do a CLI followed by a WAI as on a real system to wait for a hardware interrupt which may make a task runnable.


Attachments:
tasks.asm [3.32 KiB]
Downloaded 59 times

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PostPosted: Thu Aug 31, 2017 8:01 pm 
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Using the stack while setting up the the stack so I've removed the PHA/PLY in the initialisation with a spot of recoding. I'll post again it a bit. Just adding a few more features.

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PostPosted: Thu Aug 31, 2017 8:47 pm 
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Heres an improved version. Not none of the variables need to be on page zero -- it just makes the code a bit smaller.
Code:

                .opt    Proc65c02,CaseSensitive

;===============================================================================
; Constants
;-------------------------------------------------------------------------------

STACK           =       $0100

;===============================================================================
; Memory Areas
;-------------------------------------------------------------------------------
                .org    $00

TASKNO          .ds     1               ; The current task 0-7
TASKLK          .ds     1               ; Bit map of stopped tasks
TASKSP          .ds     8               ; Inactive task stack pointer values

;===============================================================================
; Power On Reset
;-------------------------------------------------------------------------------

                .org    $f000

                .start  *

RESET:          sei                     ; Reset flags (in case of JMP ($FFFC))
                cld

                ldy     #7              ; Initialise task stacks
.Init           ldx     INITSP,Y
                stx     TASKSP,Y
                tya                     ; Convert task number
                asl                     ; .. to index for PC
                tay
                stz     STACK+1,x       ; Clear initial Y
                stz     STACK+2,x       ; Clear initial X
                stz     STACK+3,x       ; Clear initial A
                stz     STACK+4,x       ; Clear initial P
                lda     INITPC+0,y      ; Set initial task PC
                sta     STACK+5,x
                lda     INITPC+1,y
                sta     STACK+6,x
                tya                     ; Recover task number
                lsr
                tay
                dey                     ; Repeat for all tasks
                bpl     .Init
                txs                     ; Set the initial stack
                stz     TASKNO          ; .. and task number
                stz     TASKLK          ; All tasks runnable

                ply                     ; Start the first task
                plx
                pla
                rti

;-------------------------------------------------------------------------------

; Switch to another task

TaskYield:      brk                     ; Cause an interrup to switch task
                nop
                rts                     ; Continue the original task

; Make the task indicated by A runnable

TaskStart:      and     #7              ; Ensure task number in range
                pha
                tax                     ; Convert to bit mask
                lda     MASKS,x
                trb     TASKLK          ; And mark as runnable
                pla
                rts

; Cause this task to be stopped

TaskStopSelf:   lda     TASKNO          ; Stop the calling task

; Make the task indicated by A un-runnable

TaskStop:       and     #7              ; Ensure task number in range
                pha
                tax                     ; Convert to bit mask
                lda     MASKS,x
                tsb     TASKLK          ; And mark as stopped
                pla

                cmp     TASKNO          ; Stopped the running task?
                beq     TaskYield       ; Yes, switch to another
                rts                     ; Continue

;-------------------------------------------------------------------------------

; Initial stack pointer values for each task

INITSP:         .byte   $ff-6,$df-6,$bf-6,$9f-6
                .byte   $7f-6,$5f-6,$3f-6,$1f-6

; Initial task entry points

INITPC:         .word   Task0,Task1,Task2,Task3
                .word   Task4,Task5,Task6,Task7

; Bit masks

MASKS:          .byte   1,2,4,8,16,32,64,128

;===============================================================================
; Interrupt Handler
;-------------------------------------------------------------------------------

IRQ:            pha                     ; Save tasks A,X & Y
                phx
                phy

.Handle         ; Handle hardware interrupts here. Exit to .Done if not
                ; switching task due to timer or BRK

                ldy     TASKNO          ; Save the tasks stack
                tsx
                stx     TASKSP,y

.Loop           iny                     ; Find the next task
                cpy     #8
                bcc     .Skip
                ldy     #0
.Skip
                cpy     TASKNO          ; Back at original Task?
                bne     .Test

                ; If no tasks are runnable then wait until a hardware
                ; interrupt occurs and hope that it will make a task
                ; runnable.

                ; wai                   ; Not supported in the simulator
                bra     .Handle


.Test           tya                     ; No, is the task runnable?
                tax
                lda     MASKS,y
                and     TASKLK
                bne     .Loop           ; No

                sty     TASKNO          ; Found a new task
                ldx     TASKSP,y        ; Load its stack pointer
                txs

.Done           ply                     ; Restore its registers
                plx
                pla
NMI:            rti                     ; And continue


;===============================================================================
; Dummy Tasks
;-------------------------------------------------------------------------------

; Simple tasks that print thier task number until interrupted

Task0:          lda     #'0'
                jsr     OutCh
                bra     Task0

Task1:          lda     #'1'
                jsr     OutCh
                bra     Task1

Task2:          lda     #'2'
                jsr     OutCh
                bra     Task2

Task3:          lda     #'3'
                jsr     OutCh
                bra     Task3

Task4:          lda     #'4'
                jsr     OutCh
                bra     Task4

Task5:          lda     #'5'
                jsr     OutCh
                bra     Task5

Task6:          lda     #'6'
                jsr     OutCh
                bra     Task6

; Task 7 will give up control after a printing 16 characters

Task7:          lda     #'7'
                ldx     #16
.Loop           jsr     OutCh
                dex
                bne     .Loop
                jsr     TaskYield
                bra     Task7

;===============================================================================
; Simulator Output Routines
;-------------------------------------------------------------------------------

IO_AREA         =       $e000
IO_CLS          =       IO_AREA+0
IO_PUTC         =       IO_AREA+1
IO_PUTR         =       IO_AREA+2
IO_PUTH         =       IO_AREA+3
IO_GETC         =       IO_AREA+4


OutCh:          sta     IO_PUTR
                rts

;===============================================================================
; Vectors
;-------------------------------------------------------------------------------

                .org    $fffa

                .word   NMI
                .word   RESET
                .word   IRQ

                .end


Attachments:
tasks.asm [4.91 KiB]
Downloaded 52 times

_________________
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6502 & PIC Stuff - http://www.obelisk.me.uk/
Cross-Platform 6502/65C02/65816 Macro Assembler - http://www.obelisk.me.uk/dev65/
Open Source Projects - https://github.com/andrew-jacobs
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PostPosted: Fri Sep 01, 2017 1:37 am 
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Joined: Thu Aug 31, 2017 1:37 am
Posts: 32
BitWise wrote:
Heres an improved version. Not none of the variables need to be on page zero -- it just makes the code a bit smaller.
Code:

                .opt    Proc65c02,CaseSensitive

;===============================================================================
; Constants
;-------------------------------------------------------------------------------

STACK           =       $0100

;===============================================================================
; Memory Areas
;-------------------------------------------------------------------------------
                .org    $00

TASKNO          .ds     1               ; The current task 0-7
TASKLK          .ds     1               ; Bit map of stopped tasks
TASKSP          .ds     8               ; Inactive task stack pointer values

;===============================================================================
; Power On Reset
;-------------------------------------------------------------------------------

                .org    $f000

                .start  *

RESET:          sei                     ; Reset flags (in case of JMP ($FFFC))
                cld

                ldy     #7              ; Initialise task stacks
.Init           ldx     INITSP,Y
                stx     TASKSP,Y
                tya                     ; Convert task number
                asl                     ; .. to index for PC
                tay
                stz     STACK+1,x       ; Clear initial Y
                stz     STACK+2,x       ; Clear initial X
                stz     STACK+3,x       ; Clear initial A
                stz     STACK+4,x       ; Clear initial P
                lda     INITPC+0,y      ; Set initial task PC
                sta     STACK+5,x
                lda     INITPC+1,y
                sta     STACK+6,x
                tya                     ; Recover task number
                lsr
                tay
                dey                     ; Repeat for all tasks
                bpl     .Init
                txs                     ; Set the initial stack
                stz     TASKNO          ; .. and task number
                stz     TASKLK          ; All tasks runnable

                ply                     ; Start the first task
                plx
                pla
                rti

;-------------------------------------------------------------------------------

; Switch to another task

TaskYield:      brk                     ; Cause an interrup to switch task
                nop
                rts                     ; Continue the original task

; Make the task indicated by A runnable

TaskStart:      and     #7              ; Ensure task number in range
                pha
                tax                     ; Convert to bit mask
                lda     MASKS,x
                trb     TASKLK          ; And mark as runnable
                pla
                rts

; Cause this task to be stopped

TaskStopSelf:   lda     TASKNO          ; Stop the calling task

; Make the task indicated by A un-runnable

TaskStop:       and     #7              ; Ensure task number in range
                pha
                tax                     ; Convert to bit mask
                lda     MASKS,x
                tsb     TASKLK          ; And mark as stopped
                pla

                cmp     TASKNO          ; Stopped the running task?
                beq     TaskYield       ; Yes, switch to another
                rts                     ; Continue

;-------------------------------------------------------------------------------

; Initial stack pointer values for each task

INITSP:         .byte   $ff-6,$df-6,$bf-6,$9f-6
                .byte   $7f-6,$5f-6,$3f-6,$1f-6

; Initial task entry points

INITPC:         .word   Task0,Task1,Task2,Task3
                .word   Task4,Task5,Task6,Task7

; Bit masks

MASKS:          .byte   1,2,4,8,16,32,64,128

;===============================================================================
; Interrupt Handler
;-------------------------------------------------------------------------------

IRQ:            pha                     ; Save tasks A,X & Y
                phx
                phy

.Handle         ; Handle hardware interrupts here. Exit to .Done if not
                ; switching task due to timer or BRK

                ldy     TASKNO          ; Save the tasks stack
                tsx
                stx     TASKSP,y

.Loop           iny                     ; Find the next task
                cpy     #8
                bcc     .Skip
                ldy     #0
.Skip
                cpy     TASKNO          ; Back at original Task?
                bne     .Test

                ; If no tasks are runnable then wait until a hardware
                ; interrupt occurs and hope that it will make a task
                ; runnable.

                ; wai                   ; Not supported in the simulator
                bra     .Handle


.Test           tya                     ; No, is the task runnable?
                tax
                lda     MASKS,y
                and     TASKLK
                bne     .Loop           ; No

                sty     TASKNO          ; Found a new task
                ldx     TASKSP,y        ; Load its stack pointer
                txs

.Done           ply                     ; Restore its registers
                plx
                pla
NMI:            rti                     ; And continue


;===============================================================================
; Dummy Tasks
;-------------------------------------------------------------------------------

; Simple tasks that print thier task number until interrupted

Task0:          lda     #'0'
                jsr     OutCh
                bra     Task0

Task1:          lda     #'1'
                jsr     OutCh
                bra     Task1

Task2:          lda     #'2'
                jsr     OutCh
                bra     Task2

Task3:          lda     #'3'
                jsr     OutCh
                bra     Task3

Task4:          lda     #'4'
                jsr     OutCh
                bra     Task4

Task5:          lda     #'5'
                jsr     OutCh
                bra     Task5

Task6:          lda     #'6'
                jsr     OutCh
                bra     Task6

; Task 7 will give up control after a printing 16 characters

Task7:          lda     #'7'
                ldx     #16
.Loop           jsr     OutCh
                dex
                bne     .Loop
                jsr     TaskYield
                bra     Task7

;===============================================================================
; Simulator Output Routines
;-------------------------------------------------------------------------------

IO_AREA         =       $e000
IO_CLS          =       IO_AREA+0
IO_PUTC         =       IO_AREA+1
IO_PUTR         =       IO_AREA+2
IO_PUTH         =       IO_AREA+3
IO_GETC         =       IO_AREA+4


OutCh:          sta     IO_PUTR
                rts

;===============================================================================
; Vectors
;-------------------------------------------------------------------------------

                .org    $fffa

                .word   NMI
                .word   RESET
                .word   IRQ

                .end


Thank you so much for the code; i will use it as kernel 1.0 if you dont mind; i will mark your user name on it. Is that okay?
I hope for the future of my operating system as i can't wait to program this kernel!


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PostPosted: Fri Sep 01, 2017 1:42 am 
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BitWise wrote:
Heres an improved version.

Just think how much more succinct that would be with the '816 in native mode. :D

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PostPosted: Fri Sep 01, 2017 7:28 am 
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BigDumbDinosaur wrote:
Just think how much more succinct that would be with the '816 in native mode. :D

I'm not sure it would be. You'd need more code to save fix the registers sizes before they are pushed (otherwise the offset to addresses and status flags would be variable and B might not be saved). More code to push the upper address byte during initialisation if the full memory range was in operation. More code to handle the direct page pointer if you wanted tasks to have their own direct page.

Overall I'd say less succinct for the '816 :-(

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PostPosted: Fri Sep 01, 2017 4:39 pm 
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Gradius2000 wrote:
Okay, everybody! The nanokernel still doesnt have I/O, but you can safely make a task that drives such at $F800. Anyway, the kernel now has 16 Byte x 8 Task Stacks! I hope you guys are glad, too!


If you want to make a kernel usable on multiple systems, the I/O will have to be separated from the kernel. There should be an include file that declares the addresses of the I/O routines, and the I/O routines for the simulator that you use should be in a separate asm file. That way, someone who would want to implement the kernel on their own system could use a different asm file with different code, and link it instead of your simulator I/O asm file, and not have to make any changes to the kernel asm file. This makes maintenance much easier for you and everyone else.

===Jac


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PostPosted: Fri Sep 01, 2017 10:23 pm 
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jac_goudsmit wrote:
Gradius2000 wrote:
Okay, everybody! The nanokernel still doesnt have I/O, but you can safely make a task that drives such at $F800. Anyway, the kernel now has 16 Byte x 8 Task Stacks! I hope you guys are glad, too!


If you want to make a kernel usable on multiple systems, the I/O will have to be separated from the kernel. There should be an include file that declares the addresses of the I/O routines, and the I/O routines for the simulator that you use should be in a separate asm file. That way, someone who would want to implement the kernel on their own system could use a different asm file with different code, and link it instead of your simulator I/O asm file, and not have to make any changes to the kernel asm file. This makes maintenance much easier for you and everyone else.

===Jac

Thank you Jac. That I already know though.
Anyway, as I am testing the new kernel 1.0.3, it seems to be running fine.
WARNING: The 6502 simulator by Michal has a severe bug with bit testing in "run" mode, but not "animate" mode, as the message I am testing cannot be stopped with the current kernel
As I produce more and more hardware support, it seems to get harder and harder (as ALL assembly might do).
I will post the drivers on github with an include file. Won't sort the programs so far as there isn't that many yet.


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PostPosted: Fri Sep 01, 2017 11:50 pm 
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Well, I successfully turned the kernel into a [modular? I don't remember...] tree! Hopefully you guys can grab the source more nicely now! Finally it looks like a real github tree :lol:


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PostPosted: Sat Sep 02, 2017 2:58 am 
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Gradius2000 wrote:
WARNING: The 6502 simulator by Michal has a severe bug with bit testing in "run" mode, but not "animate" mode, as the message I am testing cannot be stopped with the current kernel

Which version of the simulator are you running?

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PostPosted: Sat Sep 02, 2017 7:25 am 
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Years ago I tested the latest version of the 6502 simulator 1.2.12 with my functional test and did not find anything wrong with the BIT instructions. If there is a bug my test didn't catch I am interested in the details.

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PostPosted: Sat Sep 02, 2017 7:23 pm 
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Version 1.2.11 was the only one I could find... Don't know if it just was my computer acting up. The program is very buggy on my machine sometimes. If the code is extended (which it is now) it doesn't have the same problem! :roll: I guess Core i-3rd gen based Pentiums aren't good after all...
Edit: Is there a link to 1.2.12?


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