OK, here are a few more picture; and maybe an outline of what is next.
I have decided to use die photos (colorful ones; vintage ones!) as the backs of the "community chest" and "chance" cards.
If anybody out there knows--for a fact--of some open-source (i.e. free to use, under all circumstances, even commercial and without attribution) die-shot photos of FAMOUS microprocessors, be sure to send me a link (in a PM if necessary or wise) or file. I have found wonderful photos of every chip I could ever want or need, under most circumstances (light field, dark field, DPCM Differential? Phase? Contrast? Microscopy?).
A few years back, I found this "Silicon Zoo" webpage; but now there are two. The fsu.edu page is the one I knew first, and the cartoons are the best! Chip art is a wonderful thing!
MY copy of Technopoly will use ANY AND ALL IMAGES THAT I CAN GLEAN, as a single version of technopoly is a WORK OF ART AND MY FREEDOM OF EXPRESSION CANNOT AND SHALL NOT BE STIFLED! However, if I ever make one--or 10,000 or 10 million--of these for sale, it would be nice to have permission, so I don't get sued. And, better even than permission, is to just use those that are already acknowledged as free.
http://micro.magnet.fsu.edu/galleria/index.html (scroll down; left side of webpage has cartoon names, click on some of those; also see the "chip shots" at this link;
http://micro.magnet.fsu.edu/chipshots/index.html)
The newer webpage; or rather, the one I have just recently found, is
http://siliconzoo.org/ , and the chip art/photos are found on the right hand side of the screen, four links (RFID, RFID etc., MegaMOS, etc.) or so, with many simple chip photos. I don't know about the legal status of these, but I probably won't use too many of these photos.
Maybe I will call "Comm Chest", "Vintage Processors" and "Chance" will be called "The Silicon Zoo". That seems smart enough for today. I have been creative enough for the week!
Here are the photos of the corner squares. If anybody wants to help, I need a suggestion for the "Free Parking" , i..e "Free Programming" square. So, players of the game technopoloy will have to obtain either (1) a ROM-chip (i.e. card, from "chance" or "comm chest") or (2) Land on "Free Programming" in order to initiate their program.
The game is designed (rather, I intend to design it) so that one must play for an hour or two before a viable program can be made. Hopefully, after the first easy program, the game can proceed in such a fashion that one or two other programs can be made, quickly, before people get bored and wander off (I figure 3 hours is tops, for holding 4 or 5 peoples' collective attention spans).
Hopefully, in this way, simple addition, subtraction, multiplication and division, can be learned. There will be templates, to follow, but ample room for free expression and creativity. After playing the game a few times, perhaps people can even get good and do their own, tailor-made programs?! If they lack that sort of creativity, inclusion of some advanced program templates might also help keep the players' interest.
So, is there a vintage" or "classic" "ROM programmer device" that I could get a picture of? Something very "1980's" that every smart technophile of a particular age will immediately recognize? that is what I need, and I need a free photo (or, at least, one simple enough for me to trace and make into my own "original artwork"). That way, when somebody lands on free parking, they won't put money in the meter, but, instead, "borrow a friends ROM programmer", thus "Free Programming" square!
Also note the attempt to build RAM envelopes, to slide the data and code into, and, also the section of ROM with the reset vector. I might have to alter my ideas again, and make the "RAM envelopes" into "ROM envelopes" since the programs will not be complex enough to really use a lot of RAM.
I'll have to think it through a little more; I will need ROM envelopes, to hold the program; RAM for the temporary data; and then maybe an Input/Output section, to show people how to use the microprocessor get the answer "out of the computer".
The envelopes I made suck; they stick together. Too much glue. I think I will buy little 2 in X 3 inch manilla envelopes (like the paperboy uses when its time to pay him for delivery). That will work better.
Maybe I could transistorize and LED the game? Get some pole switches, surplus; bag of 100 QTy or so, and then have lots of fun throwing the switches to make the program run (incidentally, I have given my TTL computer (7400 series, 74181 and etc.!) project to PandaPro and we are going to try to make it run, this time! I was bummed by this initial failure, some ten years ago!). Probably better than a "bank of envelopes".
(oops! OK, so you can't see the envelope bank" for RAM and/or ROM? It is off the picture, I think. Picture 16 (next post), you can just see the edge of white, blue and red paper that will have sleeves to represent memory addresses; Op-code cards, one chosen every turn (before or after rolling dice? I dunno?) will slide into these spots when the player is ready to run a program.
OK, that's enough for today. I "run at the mouth" (as usual); i.e. "run at the keyboard"....