Aiming to do chiptunes "from scratch"

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nyef
Posts: 235
Joined: 28 Jul 2013

Re: Aiming to do chiptunes "from scratch"

Post by nyef »

Have you considered, as a first project, building a NES devcart? That is, taking an existing NES cartridge, removing the ROMs in favor of sockets, making whatever circuit changes are required in order to make the pinouts compatible with the new ROMs, and using that to load your program into a real NES? It's not at the same level of difficulty as building your own system from scratch, but still gets you to working directly with real hardware.
nyef
Posts: 235
Joined: 28 Jul 2013

Re: Aiming to do chiptunes "from scratch"

Post by nyef »

From my admittedly hazy memories, a suitable donor cartridge (ISTR something like "Roger Clemens MVP Baseball" being a popular one about fifteen years ago), EPROMs (either electrically-erasable or UV-erasable) with a suitably close pinout, a couple of sockets, some solder wick (or you could use a suction device), some solder, and possibly some wire. Tools include a soldering iron, possibly a suction device such as a sold-a-pult, a pair of cutters so that you can clip the leads to the ROMs so that you can remove them one at a time after getting the chip package itself out of the way, the funky screwdriver that you need to open the cartridge in the first place... Probably others as well.

If you're going to go this route, you might check out http://nesdev.com/, as they would have more of the hardware information available.
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