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PostPosted: Tue Aug 14, 2018 1:44 pm 
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Joined: Wed Jul 18, 2018 12:12 pm
Posts: 96
As I mentioned in a recent post I like to whip up a 'guess the number' game when learning a new language. It always seem to cover a bit of UI, math, decision making, looping, etc. I have worked on this version for Durex Forth (for C64) for far too long trying different ways to doing things. It came out a longish bit of code as I had to implement the random # generator (from Starting Forth) and numerical input, but it works :)

The lines are short as the C64 only has a 40 column screen and I can copy/paste into VICE is I use short lines in my text editor. I can already see ways to improve this code, like I don't need the second 2dup 2drop pair in ': correct?' but I guess that is always the case, you can always find a different way to accomplish the same thing.

Code:
( Silly guess the number game in Forth )


( File: guess )

hex ( BASE to HEX for includes )
include compat
include intest
include random

decimal ( base to DECIMAL for game )
create inbuffer 20 allot
10 constant maxval set
variable #guess

( generates random number from 0-maxval, counts
  guesses taken with #guess )
: guessnum  ( -- )
   0 #guess ! maxval choose
   begin ." Guess 0-" maxval .
   1 #guess +! inbuffer input$
   0 0 inbuffer count >number?
   correct? until drop
   " # of guesses: " #guesses @ .
;

( nr random#, ng guess -- f 0=incorrect )
: correct? ( nr ng -- f )
   over 2dup < if ." Low! " 2drop 0
   else 2dup > if ." High! " 2drop 0
   else ." Correct "  2drop -1
   then then cr
;


( File: intest )

( addr input buffer, $addr last char converted,
  n# number of chars converted )
: input$ ( addr -- $addr n# )
   dup 1+ 20 accept
   swap c! ( char count save )
;

( dn double to hold result, addr n address and
  count of chars to eval, -- , n #val, f=0 if NAN )
: >number? ( dn addr n -- n f )
   >number
   if 2drop 0 ( if f !=0 nan )
   else 2drop
   then
;


( File: random )

hex ( BASE in HEX )
variable rnd here rnd ! ( seed )
: random ( -- u )
   rnd @ 7ABD * 1B0F + dup rnd !
;

: choose ( u maxval -- u rand )
   random
   um* swap drop ( 0 u within )
;



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