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PostPosted: Sun Jun 23, 2024 7:45 pm 
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Yuri wrote:
I've also gone ahead and setup a version that will build with Visual Studio 2022.
(Note that installing MFC is an advanced option buried in the installer)

I’m a little confused.  I see a reference to Visual Studio and immediately think “Windows.”  I thought you were creating a package that could be built on a non-Microsoft system.

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PostPosted: Sun Jun 23, 2024 8:39 pm 
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BigDumbDinosaur wrote:
Yuri wrote:
I've also gone ahead and setup a version that will build with Visual Studio 2022.
(Note that installing MFC is an advanced option buried in the installer)

I’m a little confused.  I see a reference to Visual Studio and immediately think “Windows.”  I thought you were creating a package that could be built on a non-Microsoft system.


I am (actually can run on Windows and nonWindows), that's on this branch here:
https://github.com/Kelmar/kowalski/tree/wx_port
(Builds but does not yet work as the old version does)

When I have an update for that branch that is note worthy I'll post to the other thread where that's being tracked.

This is a proposed update for the older Windows version that Daryl is working with.

Trying to get that version to build requires Visual Studio 2010 which is not the easiest thing to find and install these days. Visual Studio 2022 at any rate was barfing on the solution/project files because they're so old now; so I've rebuilt the project files so you can use the more readily available version of VS.

The bug he fixed for 1.3.5.3 also made me think of one of the changes I first made to the new port; which is to replace that int with an enumeration for clarity. I've back ported that change. Which shouldn't (operative word) change the functionality of the program, but should (I hope) make reading/updating the code a bit easier to do moving forward.


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