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PostPosted: Wed Jul 12, 2017 1:28 pm 
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Chaining the sprites and generating the 4 Bit pixel output which is supposed to be turned into sort of a video signal somehow... later.

Page 15:
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Page 15a, RGB color palette:
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PostPosted: Wed Jul 12, 2017 1:30 pm 
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Collision detection and IRQ.

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...and with this, I'm now through with posting my schematics. Thanks god.


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PostPosted: Wed Jul 12, 2017 9:28 pm 
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Good to leave a public record of your state of play!


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PostPosted: Thu Jul 13, 2017 5:53 am 
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Thanks, BigEd.

Initially, it wasn't exactly clear to me in which part of the forum to post this stuff.

I think it belongs into "Emulation and Simulation" (like the SID dissection did),
but it also has some smell of "Programmable Logic" and "Hardware".


After (hopefully) getting a list of errors in those schematics from the community,
I'm able to proceed with the next step, what would be trying to translate some parts
of those schematics into 'TTL' by simplifying/compacting the one or other thing.

...But I think this would have to go into new thread which belongs into "Hardware", then.

Edit: new thread is TTL VIC-II, some ideas


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