6502.org Forum  Projects  Code  Documents  Tools  Forum
It is currently Thu Nov 21, 2024 8:11 pm

All times are UTC




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 2 posts ] 
Author Message
PostPosted: Thu Jan 24, 2002 2:28 pm 
Offline

Joined: Mon Dec 23, 2002 8:47 pm
Posts: 70
Some time ago Martin "NO$GMB" Korth wrote an Infocom Z3 interpreter for the Game Boy.

If I were a better programmer I might have attempted this on the NES, it sounds like a cool idea.

Even better would be a Z5 interpreter for playing "Beyond Zork" and my own homebrew game, tentatively titled "Frobotznic".

Dosius aka Usotsuki


Report this post
Top
 Profile  
Reply with quote  
PostPosted: Sat Jan 26, 2002 2:17 pm 
Offline

Joined: Mon Dec 23, 2002 8:47 pm
Posts: 70
(BTW, it's not OT; the NES used a 6502 variant. I have a mockup sketch of an interpreter, if you want it, but it'll be BMP.ZIP format because I don't have tools to make .gif or .jpg files on my home PC; also, I have some Z3 games to test with...four of which are freeware)

Dosius aka Usotsuki


Report this post
Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 2 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 42 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: