The CMD SuperCPU
The CMD SuperCPU
Does anyone know where can be found complete information on the design, operation, and usage of the SuperCPU?
Re: The CMD SuperCPU
I don't, but I'll put up some general links anyway.
- from SuperCPU General Information
From the programmer perspective, it's a fast '816 with lots of memory. As such, it can also work like a fast 65C02. It runs at 20MHz as much as possible, but accesses to the host C64 have to be at 1MHz. But it's not as bad as it might be:
I see we had a thread previously, with a photo:
viewtopic.php?f=4&t=2437
In fact, I see a number of links are already over there! (Perhaps we could kill this thread and continue over there?)
Quote:
The SuperCPU is an accelerator module that plugs into the C64/128 Cartridge port. At its heart is the W65C816S microprocessor running at 20 MHz, along with 128K Bytes of high-speed Static RAM
From the programmer perspective, it's a fast '816 with lots of memory. As such, it can also work like a fast 65C02. It runs at 20MHz as much as possible, but accesses to the host C64 have to be at 1MHz. But it's not as bad as it might be:
Quote:
In addition, buffered write-thru circuitry (similar to PC cache-controllers) helps the SuperCPU avoid slow downs when writing data back into the C-64's RAM.
viewtopic.php?f=4&t=2437
In fact, I see a number of links are already over there! (Perhaps we could kill this thread and continue over there?)
Re: The CMD SuperCPU
Anyone create one of these in FPGA format (that's easy to install) will be instantly famous and rich beyond belief. Well, famous. OK, famous in the C64 community.

The folks at Lemon64 know everything there is to know about this I bet.
The folks at Lemon64 know everything there is to know about this I bet.
Cat; the other white meat.
Re: The CMD SuperCPU
There was a very long thread about it over there - see the thread I linked over here - mostly commentary from people who wanted something, or who didn't want something! Just a few commenters did seem to have technical knowledge. The best bet we have right now is probably the C65GS project, which is, in some ways, more ambitious. But it too will not make everyone happy - a lot of people who have fixated on a computer from the 80s are remarkably inflexible!
Our own Beeb816 project is a small step in the direction of a SuperCPU, but it has no write buffer, and doesn't run at 20MHz. Nor is it made for the C64's expansion port - it's made for a 6502 socket.
Our own Beeb816 project is a small step in the direction of a SuperCPU, but it has no write buffer, and doesn't run at 20MHz. Nor is it made for the C64's expansion port - it's made for a 6502 socket.
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ArnoldLayne
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Re: The CMD SuperCPU
cbmeeks wrote:
Anyone create one of these in FPGA format (that's easy to install) will be instantly famous and rich beyond belief. Well, famous. OK, famous in the C64 community.
https://icomp.de/shop-icomp/en/produkt- ... on_64.html
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Re: The CMD SuperCPU
ArnoldLayne wrote:
cbmeeks wrote:
Anyone create one of these in FPGA format (that's easy to install) will be instantly famous and rich beyond belief. Well, famous. OK, famous in the C64 community.
https://icomp.de/shop-icomp/en/produkt- ... on_64.html
http://WilsonMinesCo.com/ lots of 6502 resources
The "second front page" is http://wilsonminesco.com/links.html .
What's an additional VIA among friends, anyhow?
The "second front page" is http://wilsonminesco.com/links.html .
What's an additional VIA among friends, anyhow?
Re: The CMD SuperCPU
Seems to be 10x, 20x or 40x the original machine, depending on benchmark:
http://wiki.icomp.de/wiki/C64_Benchmarks
http://wiki.icomp.de/wiki/C64_Benchmarks
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Re: The CMD SuperCPU
Hmmm... so not exactly "running circles around a SuperCPU," in fact not as fast as a SuperCPU if the latter running software written to take advantage of its 16-bit registers and added capabilities.
http://WilsonMinesCo.com/ lots of 6502 resources
The "second front page" is http://wilsonminesco.com/links.html .
What's an additional VIA among friends, anyhow?
The "second front page" is http://wilsonminesco.com/links.html .
What's an additional VIA among friends, anyhow?
Re: The CMD SuperCPU
Well, the answer to "how fast is it" is bound to depend somewhat on whether you're running legacy code or newly minted code which won't run on older slower machines. There are a few different viewpoints on what a faster computer would be for - and that's one reason why no speedup offering is likely to sell very many units.
Re: The CMD SuperCPU
The only way I would ever take advantage of the 65816 in a C64 or C128 would be if I had some portable code that I only ever planned to use for my purposes. The latter is almost always true in my case, but the former almost never at this point.
I have the same problem with the REU. I've got the only one which I've ever actually seen, and I've only got one. It sure is tempting to use it, but usually that means software that won't work well without it.
What bothers me about the FPGA solution is that now we're getting into the realm of emulators, in which case a Pi is 1000% faster at maybe 10% the cost.
I have the same problem with the REU. I've got the only one which I've ever actually seen, and I've only got one. It sure is tempting to use it, but usually that means software that won't work well without it.
What bothers me about the FPGA solution is that now we're getting into the realm of emulators, in which case a Pi is 1000% faster at maybe 10% the cost.
Re: The CMD SuperCPU
The wonderful thing about computers is abstraction layers. For most purposes, you don't care how something is done, if it is done correctly. Whether your 6502 code is running on 70s silicon, 2000s reconfigurable logic, or being emulated on some other architecture should be no concern, because as a programmer or a user you can't tell. What you might care about is physical things like what peripherals there are, what the case and keyboard look like, what the power consumption is.
It's true that a Pi is faster - we saw a little over 200MHz in our bare metal emulation.
It's true that a Pi is faster - we saw a little over 200MHz in our bare metal emulation.
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ArnoldLayne
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Re: The CMD SuperCPU
GARTHWILSON wrote:
Hmmm... so not exactly "running circles around a SuperCPU," in fact not as fast as a SuperCPU if the latter running software written to take advantage of its 16-bit registers and added capabilities.
Also, present C64-software which is using illegal opcodes will not run at all on a SuperCPU.
Re: The CMD SuperCPU
Well technically, it will probably do something. But that's moot. I wonder how much software there is that uses illegal opcodes. Someday, I'd like to build a "65c10" and I'll find out the hard way.
I did put a 65c02 in my Apple ][+, but that's different, because at some point everyone stopped using undocumented 6502 instructions for that platform. I have not run into any problems, but I hardly use it. Even when I do, I'm using the same old disks I always use, so I'm not likely to find a problem.
I did put a 65c02 in my Apple ][+, but that's different, because at some point everyone stopped using undocumented 6502 instructions for that platform. I have not run into any problems, but I hardly use it. Even when I do, I'm using the same old disks I always use, so I'm not likely to find a problem.
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ArnoldLayne
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Re: The CMD SuperCPU
KC9UDX wrote:
I wonder how much software there is that uses illegal opcodes. Someday, I'd like to build a "65c10" and I'll find out the hard way.
KC9UDX wrote:
I did put a 65c02 in my Apple ][+, but that's different, because at some point everyone stopped using undocumented 6502 instructions for that platform. I have not run into any problems, but I hardly use it. Even when I do, I'm using the same old disks I always use, so I'm not likely to find a problem.
Re: The CMD SuperCPU
I think we're told though that WDC had to back out some of the improvements in their 65C02 to improve compatibility which was demanded by Apple. So, there was software which made use of unexpectedly fine detail in the behaviour of the NMOS part. That was probably normal for the 70s but becomes a drag on progress in the 80s.
The same sort of thing happens with ROMs - some software will read or jump into unpublished addresses, and when the ROM is revised, the manufacturer has the choice of sticking to the spec and breaking such software, or constraining the update to retain the content of those few undocumented addresses. Some manufacturers intentionally break everything undocumented to prove the point about what the spec is, and others make great efforts to retain compatibility even when they shouldn't have had to.
The same sort of thing happens with ROMs - some software will read or jump into unpublished addresses, and when the ROM is revised, the manufacturer has the choice of sticking to the spec and breaking such software, or constraining the update to retain the content of those few undocumented addresses. Some manufacturers intentionally break everything undocumented to prove the point about what the spec is, and others make great efforts to retain compatibility even when they shouldn't have had to.