6502.org
http://forum.6502.org/

FPGA NES
http://forum.6502.org/viewtopic.php?f=10&t=3014
Page 1 of 1

Author:  lak [ Sat Jul 19, 2014 2:24 am ]
Post subject:  FPGA NES

Below are links to the NES fpga:

1) https://github.com/brianbennett/fpga_nes
Using Spartan 6 : Nexys 3
There is a glitch in one game that was discussed here:
http://forum.gadgetfactory.net/index.ph ... pistrello/

2) https://sites.google.com/site/ece31289u ... oratorio-3
Using Cyclone IV : DE0-Nano
Uses the same source codes in (1) but no glitch. Works nicely.

3) https://github.com/strigeus/fpganes (Luddes NES Blog)
Using Spartan 6 : Nexys 3 or 4?
Requires USB joystick on PC. Customized software to load games and joystick positions to FPGA.
I could not get either to work on Nexys 3.

Appreciate if anyone can help investigate the glitch in (1) ?

Author:  BigEd [ Sun Jul 20, 2014 3:42 pm ]
Post subject:  Re: FPGA NES

Is this the glitch in question?
Quote:
One thing I did notice is that some of the sprites have a vertical line of missing pixels but over all it looks pretty good.

Author:  lak [ Tue Jul 22, 2014 1:21 pm ]
Post subject:  Re: FPGA NES

Yes, that's the glitch. No glitch on the De0_Nano version.

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/