Yes a second SDRAM will fit easily on this...
EDIT: I think, though, that it would require a dedicated certain number of
extra pins for the other 16-bits of the data bus, in order for the databus interface to interface to . I mean if I have a 16 bit system running, and I am expecting to run out of FPGA pins,
surely the other 16 bits, IF it were the 65Org32 cpu onboard, would have to be dedicated in order for your idea to work. While there is space for double wide 16-bit wide data bus, a much more likely scenario, since another SDRAM fits, is to make it a 64MBx16 type system.
EDIT: Note that this video interface will require 16 more pins than the previous design. But there will be much more flexibility as far as chosen resolution, pixel clocks, and #of sprites...
The 96-pin main connector is a space hog! At least 1/5th of the boardspace is devoted to it. But 96 pins is enough for full address/data lines and 48 more signals (for the 65Org16).
ElEctric_EyE wrote:
...Right now I am planning for a video board with a DB15 VGA connector with 32MB of SDRam, and 256MBx16 30ns parallel FLASH...
That parallel FLASH does not have an old school interface I am looking for. I did find a 2Mx16 90ns FLASH for cheap (~$5US). Also, I think a couple 64Mbit (4Mx16) serial SPI FLASH's would fit on the back. These have been released recently and are cheap as well.
EDIT: I'm loosing the parallel FLASH, too many pins needed.