I found this "
30 Weird Chess Algorithms: Elo World" video interesting, informative, and entertaining. And it features an Apple II by reference, and the NES too, so it just about has a 6502 relevance. There's
a PDF version too, with different jokes.
Although there have been
many efforts at chess programs for the 6502, some rather strong and some rather successful, most weak chess programs don't necessarily make a good chess partner for a weak human. I think it could be an interesting problem. There are a couple of suggestions in the comments to the video, including
- the strong player discards the queen first and then plays well
- the strong player accepts every offered capture and doesn't expose pieces but otherwise tries to play badly
(The NES connection is with the program Chessmaster, described in the paper like so: "A nice thing about this engine is that it is an earnest attempt at writing a good engine, but limited to the techniques of the 1980s, and running on hardware that was under-powered even for its day.")