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PostPosted: Wed Feb 19, 2003 6:03 pm 
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Joined: Thu Nov 21, 2002 12:33 am
Posts: 4
I found free code for a 6502 processor online and test rom and a bunch of stuff that comes with it. I compiled 6502.vhd and microcode.vhd and it compiled. I added module testrom the entire thing compiled, I simulated it and signals didn't change. Do i have to put all the code together. Code something to make the 6502 to use the testrom?


http://www.free-ip.com/6502/download.htm
all the code is at this link

is there any experts i can talk to for help?
FYI I'm trying to model the tempest arcade game in vhdl so that I can play it..


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PostPosted: Thu Feb 20, 2003 3:25 am 
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Joined: Wed Sep 04, 2002 4:08 pm
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Location: Iowa
If you're trying to model Tempest so you can play it, I have two suggestions.

First (people are going to hate me for this, but oh well), Microsoft sold a "Return of Arcade" software package for about $30 that had a Tempest port or simulation, as well as Battlefield, Asteroids, and two other games I can't remember offhand. I don't know if this is still for sale, though. I thought the games were faithful reproductions, save a few Windows-isms.

Second, MAME, a generic arcade game simulator, is available somewhere on the web--all you need are ROM images for the Tempest game.


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PostPosted: Thu Feb 20, 2003 6:59 pm 
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Joined: Mon Dec 23, 2002 8:47 pm
Posts: 70
schidester wrote:
If you're trying to model Tempest so you can play it, I have two suggestions.

First (people are going to hate me for this, but oh well), Microsoft sold a "Return of Arcade" software package for about $30 that had a Tempest port or simulation, as well as Battlefield, Asteroids, and two other games I can't remember offhand. I don't know if this is still for sale, though. I thought the games were faithful reproductions, save a few Windows-isms.

Second, MAME, a generic arcade game simulator, is available somewhere on the web--all you need are ROM images for the Tempest game.


www.mame.net (but note that Retrocade is faster on 486 and P5 machines)


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