6502.org Forum  Projects  Code  Documents  Tools  Forum
It is currently Wed Nov 13, 2024 6:51 am

All times are UTC




Post new topic Reply to topic  [ 7 posts ] 
Author Message
PostPosted: Wed Feb 05, 2003 11:31 pm 
Offline

Joined: Wed Feb 05, 2003 11:14 pm
Posts: 3
help needed on following questiions pleeze
Q1 Why is it necessary to ensure a ROM is decoded at top of address space?
Q2 Might sound daft this one? why necessary for CPU to have an MAR and PC(program counter)?
Q3 What type of comp. system might use a dedicated I/O channel and why?

response greatly welcomed


Top
 Profile  
Reply with quote  
PostPosted: Wed Feb 05, 2003 11:48 pm 
Offline

Joined: Mon Dec 23, 2002 8:47 pm
Posts: 70
neil wrote:
help needed on following questiions pleeze
Q1 Why is it necessary to ensure a ROM is decoded at top of address space?
Q2 Might sound daft this one? why necessary for CPU to have an MAR and PC(program counter)?
Q3 What type of comp. system might use a dedicated I/O channel and why?

response greatly welcomed

For #1, the addresses to the reset and interrupt vectors are hardwired to the very top of addressable memory.

For #2, I don't know what you mean by "MAR" but PC or IP is a pointer to the next opcode to be decoded.

For #3, I thought all computers used dedicated IO ;)


Top
 Profile  
Reply with quote  
PostPosted: Tue Feb 18, 2003 6:22 am 
Offline

Joined: Sat Jan 04, 2003 10:03 pm
Posts: 1706
neil wrote:
help needed on following questiions pleeze
Q1 Why is it necessary to ensure a ROM is decoded at top of address space?
Q2 Might sound daft this one? why necessary for CPU to have an MAR and PC(program counter)?
Q3 What type of comp. system might use a dedicated I/O channel and why?

response greatly welcomed


A1

The reason the ROM is decoded at the upper end of the address space instead of the lower part of the address space is because most programmers think of their program's usable memory as being from 0 to some address N. Therefore, anything above N is reserved for system use, which is typically I/O and boot ROM.

It could also save gates on the hardware as well.

A2

A CPU needs to know where it's going to fetch its next instruction, which may or may not be the next sequential instruction. The program counter (PC) register is responsible for "remembering" where the next instruction is going to be.

The MAR is the latch that controls the address bits of the CPU. It's a method of reducing gates without reducing functionality, as then each address bit is connected to only one latch. Selecting which address to put on the bus is done by an internal data transfer into the MAR. It's especially powerful since the source registers used to load the MAR can also be latched into the ALU for concurrent incrementing (e.g., this is why PC+1 is pushed onto the CPU stack when calling a subroutine, instead of just PC).

A3

The distinguishing factor of a mainframe computer is the fact that it has numerous, autonomous, dedicated I/O channels. This feature is desirable in such equipment to handle I/O bandwidth.

Consider if you were logged into a mainframe using a 56Kbps RS-232 link that could handle 1024 users at the same time. That mainframe needs to be able to service, without losing any data, all 1024 users at the same time. At 56Kbps throughput bidirectionally per port, that totals 109.4 megabits per second total I/O bandwidth, or in other words, 13.6MBps. Well, modern bus architectures such as PCI can handle this, but consider also that it needs to run programs and tend to other I/O devices as well. 13.6MBps is a lot of load even for PCI when you consider the other devices that are hanging off it on a PC. In this case, it might be better to use dedicated serial port channels instead of using a more "generic" backplane system like PCI.

PCs are becoming increasingly mainframe like, however. Firewire and USB interfaces are all handled almost autonomously, for instance. While they require some minimal CPU intervention still, their CPU load versus traditional I/O ports is minimal. The tradeoff, of course, is latency, and that's where having the dedicated I/O coprocessors makes up for that.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed May 14, 2003 12:56 am 
Offline

Joined: Sat May 10, 2003 4:03 am
Posts: 25
Location: Haslett, Michigan, USA
And in the case of a 6502, you have the reset, NMI, and IRQ vectors in high memory, making hi ROM a must in simple designs. For that matter you have page 0 and page 1 of memory to consider too. Putting ROM down there would be undesirable.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed May 14, 2003 4:36 am 
Offline

Joined: Sat Jan 04, 2003 10:03 pm
Posts: 1706
dilettante wrote:
And in the case of a 6502, you have the reset, NMI, and IRQ vectors in high memory, making hi ROM a must in simple designs. For that matter you have page 0 and page 1 of memory to consider too. Putting ROM down there would be undesirable.


I think you're overlooking the intent of the question, which was why ROM is in high memory, and page 0/1 in low memory. There is, for example, no apparent explanation preventing direct-page addressing mode from referencing $FE00-$FEFF, and stack at $FF00-$FFFF.

--
Samuel A. Falvo II


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed May 14, 2003 6:24 am 
Offline

Joined: Sat May 10, 2003 4:03 am
Posts: 25
Location: Haslett, Michigan, USA
Ohhh!

Well in that case...

Because another arrangement would be goofy, like driving on the left side of the road?

:lol:

In other words, it was an arbitrary decision.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed May 14, 2003 10:03 am 
Offline

Joined: Sat Jan 04, 2003 10:03 pm
Posts: 1706
dilettante wrote:
Ohhh!

Well in that case...

Because another arrangement would be goofy, like driving on the left side of the road?

:lol:

In other words, it was an arbitrary decision.


I do not think it was arbitrary. I've been in the industry long enough to know that few things in the electronics industry are arbitrary, especially when low gate count is critical (remember the 6502 was introduced at a *very* low price-point back when it was first released: $25 per. It's nearest competitors at the time were the Z-80 and 6800, which cost in excess of $200 per for each).

The art of optimization is just as valuable from a hardware perspective as it is from a software perspective. Minimization and re-use are patterns which quite often *seems* arbitrary, but in reality, isn't (e.g., the advantages of using little-endian numbers over big-endian numbers in an 8-bit CPU).

Some examples:

* It is easier to buffer a signal using an inverter (one or two transistors) instead of an active-high buffer (two to four transistors, or basically, two inverters strung together). Besides being faster, the fact that the _IRQ or _NMI signal is asserted ('0') and internally buffered using an inverter (thus making it a '1') means that address bits A15-A3 do not have to have a hard-coded storage when accessing a vector. It doesn't sound like much, but when chip real-estate is at issue, it can make or break meeting cost requirements. This can explain why ROM was to be placed in high memory instead of low memory, as with the Z-80.

* Placing direct page at $0000-$00FF in the 6502 enables the use of the already existing ALU to perform effective address calculations *as the opcode's operands are being fetched from the program source*, including carry generation and propegation.

* The 6502 pushes PC+1 onto the stack in response to a JSR, instead of PC+3 like most other CPUs do. Why? Because at the time the JSR microcode is fetching its operand, PC+1 is already in the PC register; hence, it can be stacked as is with no wasted cycles to calculate PC+3. A RTS instruction works by first popping the low-byte, and adding 2 via the ALU. As you might expect, little-endian number format enables the carry-over into the next byte (upper 8-bits of PC). Thus, absolutely zero "wait-states" exist when making a subroutine call.

* BRK pushes PC+2 onto the stack for two reasons: one is that the numeric constant '2' is already a hard-wired input into the ALU circuitry ('1', at least originally, was not, as INX/INY/DEX/DEY appear to be implemented directly by the X and Y registers as up/down counters. The 65816, I know, has a memory-direct INC/DEC instruction, but I'm not sure if the original MOS 6502 had them. I know the 6510A certainly did, though). Another is that the overwhelming majority of 6502 opcodes are two-bytes long, and with BRK representing the "breakpoint" instruction, it was felt that it would be the most convenient method of handling breakpoints. Well, it turns out that it's not that useful in practice. But the 65816 engineers found another really nice application for that "lost byte": using BRK as a common access point for an operating system, that byte can specify one of 256 OS services (e.g., the 6502 and 65816 have 2 hardware interrupts, but 256 "software" interrupts).

* The original 6502 lacked a ROR instruction, as the same effect could be implemented with a suitable number of ROL instructions. Again, saving hardware resources. (This turned out to be such a bad decision in retrospect that other "6502" implementations implemented a ROR instruction; of course, the CPUs from WDC now support that ROR instruction.)

There are other examples of hardware optimizations that are programmer visible, but it's already 3:00AM here, and I'm tired. So off to bed I go. I hope this clears up some of the mysteries of why the 6502 is the way it is.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 27 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: