C128 with SuperCPU and RamLink running Print Master
Metal Dust - a new C64 game with CMD-SuperCPU support! -- yeeehah!!
C64/C128 SuperCPU performance demos
It is a very impressive video.
I was trying to find CMD on the web and found out they were bought out by On Semiconductor.
http://www.onsemi.com/PowerSolutions/co ... o?id=16774
I was trying to find CMD on the web and found out they were bought out by On Semiconductor.
http://www.onsemi.com/PowerSolutions/co ... o?id=16774
Re: C64/C128 SuperCPU performance demos
kc5tja wrote:
http://www.youtube.com/watch?v=EnmIqmkIGVg
Quote:
1Mhz C64.
It's amazing what can be achieved with tricks like "character scrolling" and scanline interrupt driven sprite reposition.
It's amazing what can be achieved with tricks like "character scrolling" and scanline interrupt driven sprite reposition.
- BigDumbDinosaur
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bogax wrote:
The Commodore end of the SuperCPU CMD was bought out by a guy whom it appears has made a mess of things.
Try Googling "Maurice Randall"
Try Googling "Maurice Randall"
x86? We ain't got no x86. We don't NEED no stinking x86!
I'm curious to learn if people in the CBM world would be open to a 65816 cartridge plug-in which wasn't a bus-level accelerator, but rather a whole separate computer which communicated with the 6510 as a peripheral. It seems like it'd be substantially easier a circuit to get working and to support than something like the SuperCPU.