Thanks for "Mats".
I want to write a statistics program in 6502 assembly language.
So, I need floating-point routines.
I have already get a FADD/FSUB/FMUL/FDIV.
But, I meet a serious problem:How to convert an internal floating-point number to a printable string? How to get a floating-point number ...
Search found 11 matches
- Sun Jul 18, 2004 10:59 am
- Forum: Programming
- Topic: How to convert an APPLE's floating-point number to ASCII?
- Replies: 8
- Views: 5655
- Fri Jul 16, 2004 12:34 pm
- Forum: Programming
- Topic: How to convert an APPLE's floating-point number to ASCII?
- Replies: 8
- Views: 5655
How to convert an APPLE's floating-point number to ASCII?
How to convert an APPLE's floating-point number to a printable ASCII?
1)Howto convert ascii to "float"
2)Howto convert "float" to ascii
The Float-point number is stored in APPLE's format which is discussed in "I can't understand FLOATING POINT REPRESENTATION"
1)Howto convert ascii to "float"
2)Howto convert "float" to ascii
The Float-point number is stored in APPLE's format which is discussed in "I can't understand FLOATING POINT REPRESENTATION"
- Mon Jul 12, 2004 4:41 pm
- Forum: Programming
- Topic: I can't understand FLOATING POINT REPRESENTATION
- Replies: 17
- Views: 12647
Thanks for dclxvi's explanation.
Thanks for dclxvi's explanation.
I just found The subtraction performed by FSUB is actually FP1 = FP2 - FP1. this evening.
And as you said, there are a lot of errors in the documentation, in fact.
As I had said at the beginning, I want to write a program in 6502 assembler language. This program ...
I just found The subtraction performed by FSUB is actually FP1 = FP2 - FP1. this evening.
And as you said, there are a lot of errors in the documentation, in fact.
As I had said at the beginning, I want to write a program in 6502 assembler language. This program ...
- Mon Jul 12, 2004 1:12 am
- Forum: Programming
- Topic: I can't understand FLOATING POINT REPRESENTATION
- Replies: 17
- Views: 12647
http://www.6502.org/source/floats/wozfp1.txt
Yes, I have already read this
http://www.6502.org/source/floats/wozfp1.txt
http://www.6502.org/source/floats/wozfp2.txt
http://www.6502.org/source/floats/wozfp3.txt
Therefor I have the question about "APPLE's floationg-point number representation".
In "http://www.6502.org/source/floats/wozfp1.txt ...
http://www.6502.org/source/floats/wozfp1.txt
http://www.6502.org/source/floats/wozfp2.txt
http://www.6502.org/source/floats/wozfp3.txt
Therefor I have the question about "APPLE's floationg-point number representation".
In "http://www.6502.org/source/floats/wozfp1.txt ...
- Sun Jul 11, 2004 4:33 pm
- Forum: Programming
- Topic: I can't understand FLOATING POINT REPRESENTATION
- Replies: 17
- Views: 12647
An APPLE Emulator
I found an APPLE emulator at http://www.tomcharlesworth.pwp.blueyonder.co.uk/
Maybe it can help "Mats" print floating-point numbers.
Can "Mats" tell me how to print floating-point numbers with APPLE's BASIC?
Maybe it can help "Mats" print floating-point numbers.
Can "Mats" tell me how to print floating-point numbers with APPLE's BASIC?
- Sun Jul 11, 2004 4:21 am
- Forum: Programming
- Topic: I can't understand FLOATING POINT REPRESENTATION
- Replies: 17
- Views: 12647
Some information
I found some information of APPLE II's floating-point number representation at http://aplawrence.com/cgi-bin/wiki?FloatingPoint
["Tandy stored floating point nubers in what they called "XS128 notation" (Excess 128 is what they really meant) and MBASIC used packed BCD."
Tandy used excess 128 ...
["Tandy stored floating point nubers in what they called "XS128 notation" (Excess 128 is what they really meant) and MBASIC used packed BCD."
Tandy used excess 128 ...
- Sun Jul 11, 2004 1:17 am
- Forum: Programming
- Topic: I can't understand FLOATING POINT REPRESENTATION
- Replies: 17
- Views: 12647
Apple's floating-point number representation sample.
1. Mantissa
The floating point mantissa is stored in two's complement representation
with the sign at the most significant bit (MSB) position of the high-order
mantissa byte. The mantissa provides 24 bits of precision, including sign,
and can represent 24-bit integers precisely. Extending ...
The floating point mantissa is stored in two's complement representation
with the sign at the most significant bit (MSB) position of the high-order
mantissa byte. The mantissa provides 24 bits of precision, including sign,
and can represent 24-bit integers precisely. Extending ...
- Sat Jul 10, 2004 4:49 pm
- Forum: Programming
- Topic: I can't understand FLOATING POINT REPRESENTATION
- Replies: 17
- Views: 12647
I can't understand FLOATING POINT REPRESENTATION
I can't understand FLOATING POINT REPRESENTATION of APPLE II in"Apple II Reference Manual (Red Book), January 1978, pages 94-95."
The Red Book said:
HIGH-ORDER MANTISSA BYTE
01.XXXXXX Positive mantissa.
10.XXXXXX Negative mantissa.
00.XXXXXX Unnormalized mantissa.
11.XXXXXX Exponent = -128 ...
The Red Book said:
HIGH-ORDER MANTISSA BYTE
01.XXXXXX Positive mantissa.
10.XXXXXX Negative mantissa.
00.XXXXXX Unnormalized mantissa.
11.XXXXXX Exponent = -128 ...
- Tue Jul 06, 2004 5:31 pm
- Forum: Programming
- Topic: How to calculate the square root of a floating point number?
- Replies: 9
- Views: 7011
I want some source code.
I want some source code to complete a statistics program.Can anybody give me a source code? Or some detaile reference.
I have already writed a floating point add/sub/mul/div sub-procedure. They can process single precision floating point numbers.
I have already writed a floating point add/sub/mul/div sub-procedure. They can process single precision floating point numbers.
- Tue Jul 06, 2004 10:34 am
- Forum: Programming
- Topic: How to calculate the square root of a floating point number?
- Replies: 9
- Views: 7011
Can anybody give me a source code?
Thanks.
But I'm a beginner,can anybody give me a source code?
But I'm a beginner,can anybody give me a source code?
- Tue Jul 06, 2004 5:24 am
- Forum: Programming
- Topic: How to calculate the square root of a floating point number?
- Replies: 9
- Views: 7011
How to calculate the square root of a floating point number?
I don't know how to calculate the square root of a floating point number,Can you help me?
The floating point number is reptrsented as this:
FLOATING POINT REPRESENTATION
1byte Exponent and 3bytes Signed Mantissa.
Thank you very much.
The floating point number is reptrsented as this:
FLOATING POINT REPRESENTATION
1byte Exponent and 3bytes Signed Mantissa.
Thank you very much.